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Added EAC texture formats. (#98)
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include/bimg/bimg.h

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@@ -59,6 +59,10 @@ namespace bimg
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ETC2, //!< ETC2 RGB8
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ETC2A, //!< ETC2 RGBA8
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ETC2A1, //!< ETC2 RGB8A1
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EACR11, //!< EAC R11 UNORM
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EACR11S, //!< EAC R11 SNORM
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EACRG11, //!< EAC RG11 UNORM
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EACRG11S, //!< EAC RG11 SNORM
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PTC12, //!< PVRTC1 RGB 2BPP
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PTC14, //!< PVRTC1 RGB 4BPP
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PTC12A, //!< PVRTC1 RGBA 2BPP

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