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Merge pull request #102 from RedxYeti/master
updating descriptions of betteruicontrols and proj rando
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_willow2_mods/BetterUIControls.md

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pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/BetterUIControls/pyproject.toml
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This mod will let you use your movement keys (in my case WASD) to control a bunch of menus. It also enables your Use key (in my case E) to select items in menus. The mod will automatically adjust to your keys.
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Current Working Menus:
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Status Menus (Backpack, Missions, etc)
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Fast Travel
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Vending Machines
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Quest/Rewards
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Dialog Boxes, like the quit out screen
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Vehicle station, but only left and right on the first screen
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Stash Menus
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Secondary Features:
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You can hit your reload key on your weapons and gear to cycle if an item is favorited or trash
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The main menu and pause menu now wrap, allowing you to quickly go to the top or bottom of the list
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Alt Use to quick buy in vendors (including vendors like Earl)
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Equipping gear from your backpack will no longer ask where you want to equip it
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Quick Respec by hitting you reload key in the New U Menu
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Pressing your Status Menu (in my case Tab) to close the fast travel, vending machines, stash, and mission accept menus
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Home/End to quickly go to the top or bottom of your backpack or bank
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Secondary Use to quickly unequip equipped items without having to drag them
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pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/ProjectileRandomizer/pyproject.toml
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****WARNING: THIS MOD CAN HAVE LOTS OF FLASHING LIGHTS AND OFTEN IS VERY LOUD****
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****RECOMMNDED YOU HAVE YOUR VOLUME LOW****
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This mod will randomize projectiles all over your game. There's 2 types of things it randomizes. One is Firing Modes and the other is Projectiles.
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Firing modes are mostly used on weapons. Guns and vehicles use them.
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Projectiles are mostly used on grenades, however firing modes can have projectiles tied to them.
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You'll find most weapons with different projectiles than thier firing modes, the projectile will come out of the weapon.
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Projectiles and Firing Modes will show on the item card.
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Weapons also have a 50/50 chance of projectiles being changed or even added to their firing mode.
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You'll see on the item card what each has been randomized to.
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Requirements:
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HD Texture pack UNINSTALLED, your game will crash with the HD Pack on.
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Suggested:
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DXVK: https://github.com/doitsujin/dxvk/releases/tag/v2.4
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Place d3d9.dll from the x32 folder in the same folder as bl2/tps exe
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4gb patch: https://ntcore.com/4gb-patch/
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run it, and select your bl2/tps exe
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Prepping the randomizer:
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I HIGHLY recommend you use the prep projectile randomizer option in the main menu.
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It will load multiple levels until it's found the set amount of firing modes and projectiles.
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It only takes 2-3 minutes (depending on your PC) and you'll be set for your entire session.
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If you find your game crashing while trying to use the randomizer prep, id recommend lowering projectiles first, then firing modes.
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You can also use the 4gb patch on the exe, which may help a bit.

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