diff --git a/_willow2_mods/AlwaysTeleportVehicles.md b/_willow2_mods/AlwaysTeleportVehicles.md new file mode 100644 index 0000000..ae38c0d --- /dev/null +++ b/_willow2_mods/AlwaysTeleportVehicles.md @@ -0,0 +1,3 @@ +--- +pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/AlwaysTeleportVehicles/pyproject.toml +--- diff --git a/_willow2_mods/WeaponProf.md b/_willow2_mods/WeaponProf.md new file mode 100644 index 0000000..81b60ac --- /dev/null +++ b/_willow2_mods/WeaponProf.md @@ -0,0 +1,17 @@ +--- +pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/WeaponProf/pyproject.toml +--- +This mod ports weapon proficiencies from Borderlands 1 without any changes.  + +Get a kill while holding a specific weapon and the proficiency goes up based on how much xp the enemy was worth. + +While gunzerkering, the xp is split between the 2 weapons. + +You can see your progress in the challenges tab of the badass rank screen, turning off badass rank does not affect this mod. + +I've decided to show all 5 buffs for the sniper. In Borderlands 1 it only shows 3 buffs in the menu, but it actually buffs all 5. + +I've mostly used this mod with Blassic (https://www.nexusmods.com/borderlands2/mods/195) which brings more of a Borderlands 1 feel to the game. + +Options include a choice between level 50 and 80 for the cap and an option to turn off sals left hand buffs. +(Turning off the left hand buffs does not affect the xp gain while gunzerking)