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update changelog
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changelog.md

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[6222756c](https://github.com/bl-sdk/unrealsdk/commit/6222756c)
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- Fixed checking the setting `exe_override` rather than the full `unrealsdk.exe_override`, like how
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it was documented / originally intended.
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[3010f486](https://github.com/bl-sdk/unrealsdk/commit/3010f486)
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## 1.7.0
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- `unrealsdk::unreal::cast` now copies the const-ness of its input object to its callbacks.

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