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update changelog
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CMakeLists.txt

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cmake_minimum_required(VERSION 3.25)
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project(unrealsdk VERSION 1.7.0)
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project(unrealsdk VERSION 1.8.0)
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set(UNREALSDK_UE_VERSION "UE4" CACHE STRING "The unreal engine version to build the SDK for. One of 'UE3' or 'UE4'.")
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set(UNREALSDK_ARCH "x64" CACHE STRING "The architecture to build the sdk for. One of 'x86' or 'x64'.")

changelog.md

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# Changelog
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## 1.8.0
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- Added support for sending property changed events, via `UObject::post_edit_change_property` and
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`UObject::post_edit_change_chain_property`.
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[a6040da4](https://github.com/bl-sdk/unrealsdk/commit/a6040da4)
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- Made the error message when assigning incompatible array types more clear.
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See also https://github.com/bl-sdk/unrealsdk/issues/60 .
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[6222756c](https://github.com/bl-sdk/unrealsdk/commit/6222756c)
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## 1.7.0
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- `unrealsdk::unreal::cast` now copies the const-ness of its input object to its callbacks.

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