From 3010f486753a42b1b36f3b1877490d7a2e4f0cc2 Mon Sep 17 00:00:00 2001 From: apple1417 Date: Sat, 5 Apr 2025 15:46:25 +1300 Subject: [PATCH 1/2] fix exe override not being under unrealsdk table --- src/unrealsdk/game/selector.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/unrealsdk/game/selector.cpp b/src/unrealsdk/game/selector.cpp index f33dbee..0c9a609 100644 --- a/src/unrealsdk/game/selector.cpp +++ b/src/unrealsdk/game/selector.cpp @@ -55,7 +55,8 @@ std::unique_ptr find_correct_hook(std::string_view executable) { std::unique_ptr select_based_on_executable(void) { auto executable_filename = utils::get_executable().filename().string(); - return find_correct_hook(config::get_str("exe_override").value_or(executable_filename)); + return find_correct_hook( + config::get_str("unrealsdk.exe_override").value_or(executable_filename)); } } // namespace unrealsdk::game From 167a53b69436530b044529edf76acffa3fce341b Mon Sep 17 00:00:00 2001 From: apple1417 Date: Sat, 5 Apr 2025 15:48:46 +1300 Subject: [PATCH 2/2] update changelog --- changelog.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/changelog.md b/changelog.md index 3005358..72ac444 100644 --- a/changelog.md +++ b/changelog.md @@ -13,6 +13,11 @@ [6222756c](https://github.com/bl-sdk/unrealsdk/commit/6222756c) +- Fixed checking the setting `exe_override` rather than the full `unrealsdk.exe_override`, like how + it was documented / originally intended. + + [3010f486](https://github.com/bl-sdk/unrealsdk/commit/3010f486) + ## 1.7.0 - `unrealsdk::unreal::cast` now copies the const-ness of its input object to its callbacks.