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Merge pull request #13 from apple1417/master
pull in sdk update to fix tps crashing
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changelog.md

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# Changelog
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## v3.1: (codename tbd)
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### [pyunrealsdk v1.5.1](https://github.com/bl-sdk/pyunrealsdk/blob/master/changelog.md#v151)
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> - Changed type hinting of `unrealsdk.find_all` to return an `Iterable[UObject]`, instead of
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> `Iterator[UObject]`. This mirrors what was actually happening at runtime.
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### [unrealsdk v1.6.0](https://github.com/bl-sdk/unrealsdk/blob/master/changelog.md#v160)
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> - Handled `UStruct` differing in size between BL2 and TPS.
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## v3.0: Sheriff's Badge
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Completely rewrite. Broad overview:
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manager_pyproject.toml

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[project]
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name = "willow_mod_manager"
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version = "3.0"
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version = "3.1"
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authors = [{ name = "bl-sdk" }]
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[tool.sdkmod]

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