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RyzenDew edited this page Apr 23, 2022 · 12 revisions

How to Change FPS

Pressing F7 will decrease the FPS

Pressing F8 will increase the FPS from the Default of 20FPS to 30FPS and 60FPS and 120FPS

Please remember that anything past 20FPS is very Work in progress and any issues you have we would like you to report these issues.

The reason these modes are out for public testing and in progress is to fix any issues that may arise to make these modes bug free.

see below to for more information.

where to report bugs

You can report bugs on the Discord or on the GitHub using Issues Tab

Please be very detailed and included images and videos if possible.

The goal of the project

To be as accurate as possible to the game while also adding Features that can improve the game. We will not add Features without fixing every bug along the way to ensure the best gameplay experience like with 60FPS mode.

Why GideN64 is used

GlideN64 is more mature and more accurate for rendering the game and has a very important feature framebuffer emulation which is needed to render a lot of effects accurately like link on the pause screen and link's spin attack to name a few. it also supports 3-Point filtering or also known as tri-linear filtering which is used to make the games textures look hardware accurate.

How to go Fullscreen

Pressing F10

How to change languages

Pressing F9

Controller Support and Mapping

This project uses SDL2 which has support for all current controllers such as: PS4 PS5 Xbox 360 Xbox one and the new Xbox controllers it also supports Switch Pro controllers and joycons and more So plug and play!

Why are some animations in 30FPS+ to Fast?

This is due to the game timers and we are going through everything to make it work for all FPS modes so if you find an issue please report it as show above in where to report bugs. The more bugs you find the more we fix so join the Discord and help out.

How to use HD texture pack from OOT reloaded

HD textures site for updates OOT Reloaded

First you download either the 4k texture pack Here

Or 1080p pack here

Mobile 1080p pack Here

next you unzip and take the .HTS and place it next to oot.exe

image

some minor issues are :

The sky does not render fully

Some textures do not render fully

How to use Reshade with Proper Depth buffer support

first you edit GlideN64.ini

next find these two lines

frameBufferEmulation\copyDepthToMainDepthBuffer=1

frameBufferEmulation\copyDepthToRDRAM=2

make sure the top line is set to 1 to get depth working and just incase set the second line to 2 if it's not default already.

you can now download reshade and point to oot.exe

when it ask which API choose opengl

and select all shaders.

With depth buffer on you can use RTGI for Path tracing.

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