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groups/bdl/bdlcc/doc/bdlcc.txt

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@@ -25,7 +25,7 @@
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is empty or full. In a multi-threading context, it is often reasonable for a
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manipulator to block if it cannot complete a requested operation, and to wait
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for the collection state to change. For instance, when called for an empty
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collection, 'bdlcc_Queue<T>::popFront()' will block and then wait until an
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collection, 'bdlcc::Queue<T>::popFront()' will block and then wait until an
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element is available to satisfy the request.
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In general, components in 'bdlcc' support this blocking behavior where it
@@ -145,37 +145,37 @@
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/'bdlcc_objectcatalog'
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/ - - - - - - - - - -
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The {'bdlcc_objectcatalog'} component provides a thread-safe, indexable
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The 'bdlcc_objectcatalog' component provides a thread-safe, indexable
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catalog of object. Clients instantiate a template class,
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'bdlcc_ObjectCatalog<T>', where type 'T' is the data type of elements that the
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catalog will hold. Type 'T' must be defined to be copyable either by a copy
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constructor or by 'T::operator=()'; class 'bdlcc_ObjectCatalog' places no
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additional requirements on 'T'.
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When clients add elements to a 'bdlcc_ObjectCatalog', the 'add' method returns
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a handle which can be used to refer to the element until the element is
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'remove'd. Addition is not guaranteed to succeed and the return vaslue must
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be checked. An element can be accessed through its handle by using the 'find'
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function and passing a buffer for holding the value. Passing a null buffer
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can be used for testing whether the handle is still valid (i.e., refers to an
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element that has not yet been removed from the catalog).
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The 'bdlcc_ObjectCatalog' is designed to support direct access to individual
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queued elements based upon their 'Handle'. This means that 'bdlcc_Catalog'
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can support frequent additions and removals more efficiently than traditional
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queue structures designed for sequential access.
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/'bdlcc_pool'
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/- - - - - -
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The {'bdlcc_pool'} component provides a thread-safe memory pool of objects
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from a parameterized type 'T'. Clients instantiate a 'bdlcc_ObjectPool<T>'
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where the type 'T' has no requirements. The pool owns the memory and objects
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it contains. An object pool manages creation of its objects via a
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user-installed functor (given to the pool constructor), and provides automatic
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destruction of its objects either upon the 'destroyObject' method, or upon the
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pool destruction. An object can be obtained from the pool by calling the
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'getObject' method, and can be released back to the pool for further use
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within 'getObject' by calling the 'releaseObject' method.
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'bdlcc::ObjectCatalog<T>', where type 'T' is the data type of elements that
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the catalog will hold. Type 'T' must be defined to be copyable either by a
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copy constructor or by 'T::operator=()'; class 'bdlcc::ObjectCatalog' places
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no additional requirements on 'T'.
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When clients add elements to a 'bdlcc::ObjectCatalog', the 'add' method
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returns a handle which can be used to refer to the element until the element
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is 'remove'd. Addition is not guaranteed to succeed and the return vaslue
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must be checked. An element can be accessed through its handle by using the
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'find' function and passing a buffer for holding the value. Passing a null
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buffer can be used for testing whether the handle is still valid (i.e., refers
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to an element that has not yet been removed from the catalog).
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The 'bdlcc::ObjectCatalog' is designed to support direct access to individual
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queued elements based upon their 'Handle'. This means that
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'bdlcc::ObjectCatalog' can support frequent additions and removals more
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efficiently than traditional queue structures designed for sequential access.
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/'bdlcc_objectpool'
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/ - - - - - - - - -
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The 'bdlcc_objectpool' component provides a thread-safe memory pool of
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objects from a parameterized type 'T'. Clients instantiate a
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'bdlcc::ObjectPool<T>' where the type 'T' has no requirements. The pool owns
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the memory and objects it contains. An object pool manages creation of its
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objects via a user-installed functor (given to the pool constructor), and
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provides automatic destruction of its objects either upon the 'destroyObject'
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method, or upon the pool destruction. An object can be obtained from the pool
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by calling the 'getObject' method, and can be released back to the pool for
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further use within 'getObject' by calling the 'releaseObject' method.
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An object pool is most useful when the objects are equivalent (i.e., any
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object in the pool can be used to satisfy an object request) and object
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/'bdlcc_queue'
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/- - - - - - -
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The {'bdlcc_queue'} component provides an in-place, indexable, double-ended
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queue. Clients instantiate a template class, 'bdlcc_Queue<T>', where type 'T'
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is the data type of elements that the queue will hold. Type 'T' must be
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The 'bdlcc_queue' component provides an in-place, indexable, double-ended
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queue. Clients instantiate a template class, 'bdlcc::Queue<T>', where type
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'T' is the data type of elements that the queue will hold. Type 'T' must be
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defined to be copyable either by a copy constructor or by 'T::operator=()';
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class 'bdlcc_Queue' Places no additional requirements on 'T'.
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class 'bdlcc::Queue' Places no additional requirements on 'T'.
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/'bdlcc_timequeue'
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/ - - - - - - - -
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The {'bdlcc_timequeue'} component provides an in-place, indexable queue,
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The 'bdlcc_timequeue' component provides an in-place, indexable queue,
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managed in time order. Clients instantiate a template class,
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'bdlcc_TimeQueue<T>', where type 'T' is the data type of elements that the
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'bdlcc::TimeQueue<T>', where type 'T' is the data type of elements that the
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queue will hold. Type 'T' must be defined to be copyable either by a copy
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constructor or by 'T::operator=()'; class 'bdlcc_TimeQueue' places no
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constructor or by 'T::operator=()'; class 'bdlcc::TimeQueue' places no
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additional requirements on 'T'.
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When clients add elements to a 'bdlcc_TimeQueue', they provide both the
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When clients add elements to a 'bdlcc::TimeQueue', they provide both the
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element 'T' to be added and a time value, of type 'bsls::TimeInterval'.
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Elements can be extracted individually in time order using the overloaded
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'popFront()' member functions; a block of elements can also be popped in a
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single operation, 'popLE()', which pops all elements before a given time
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value.
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The 'bdlcc_TimeQueue' class template supports direct access to individual
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queued elements based upon their 'Handle'. This means that 'bdlcc_TimeQueue'
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The 'bdlcc::TimeQueue' class template supports direct access to individual
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queued elements based upon their 'Handle'. This means that 'bdlcc::TimeQueue'
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can support frequent additions and removals more efficiently than traditional
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queue structures designed for sequential access.

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