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Prep for v1.2.0
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B9AnimationModules/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.1.0")]
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[assembly: AssemblyFileVersion("1.1.0")]
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[assembly: AssemblyVersion("1.2.0")]
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[assembly: AssemblyFileVersion("1.2.0")]
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[assembly: KSPAssembly("B9AnimationModules", 1, 1, 0)]
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[assembly: KSPAssembly("B9AnimationModules", 1, 2, 0)]

GameData/B9AnimationModules/B9AnimationModules.version

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},
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"VERSION": {
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"MAJOR": 1,
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"MINOR": 1,
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"MINOR": 2,
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"PATCH": 0
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},
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"KSP_VERSION": {
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"MAJOR": 1,
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"MINOR": 3,
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"PATCH": 1
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"MINOR": 4,
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"PATCH": 2
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}
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}
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README.md

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## Changelog
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### v1.2.0
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* Recompile against KSP 1.4.2
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### v1.1.0
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* Recompile against KSP 1.3.1

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