Skip to content

Commit de35f32

Browse files
sjenningsclaude
andcommitted
docs: add v0.2.2 changelog entry
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
1 parent 6036448 commit de35f32

File tree

1 file changed

+24
-0
lines changed

1 file changed

+24
-0
lines changed

CHANGELOG.md

Lines changed: 24 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,29 @@
11
# CHANGELOG
22

3+
## v0.2.2 - Mar 16, 2026
4+
5+
### Agent Skill Conversion
6+
7+
All 7 agent YAML files converted to native skill format (`gds-agent-*` directories with SKILL.md and bmad-skill-manifest.yaml). Agents are now invocable as skills rather than parsed from YAML definitions.
8+
9+
* Cloud Dragonborn (Game Architect), Samus Shepard (Game Designer), Link Freeman (Game Developer), Indie (Game Solo Dev), Max (Scrum Master), GLaDOS (Game QA), Paige (Technical Writer)
10+
* Tech Writer agent now includes prompt files for each capability (write-document, validate-doc, mermaid-gen, explain-concept, update-standards)
11+
12+
### Complete gds- Prefix Rename
13+
14+
All remaining workflow directories renamed to use `gds-` prefix for multi-module coexistence. This completes the rename started in v0.2.1.
15+
16+
* 22 workflow directories renamed (production, technical, gametest, design, preproduction, document-project, quick-spec)
17+
* All step file `workflow_path` references updated to match new directory names
18+
* SKILL.md passthrough files added to all renamed directories
19+
20+
### Other Changes
21+
22+
* module-help.csv updated to use `skill:` references for all workflows
23+
* Removed `src/teams/` folder (default-party.csv, team-gamedev.yaml)
24+
* Removed agent YAML schema test infrastructure (fixtures, schema, test scripts)
25+
* Simplified all workflow bmad-skill-manifest.yaml to `type: skill`
26+
327
## v0.2.1 - Mar 13, 2026
428

529
* Fix: Rename all skill directories to use `gds-` prefix for multi-module coexistence

0 commit comments

Comments
 (0)