Dealing with transparent meshes and ID lines. #602
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aVersionOfReality
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Could you share a repro file? |
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Say I have a scene with two objects. One is mostly transparent and has line thickness 0. The other is using Object ID lines. How do I get it to not draw a line around the transparent object? I've tried the Opacity mask, but this doesn't seem to help here. I assume the problem is that it isn't transparent in the pre-pass where the ID masks are rendered? Is there an intended fix?
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