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layout default
title Running Combat
has_children false
parent Running The Game
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Running Combat

{: .no_toc }

When running combat as a [[Terminology#Game Master]] you have two objectives:

  1. To remove the [[Terminology#Player Character]] resources.
  2. To challenge the [[Terminology#Player Character]].

You should avoid any automatic kills or disables, focusing instead on using the games tools to chip away at resources like [[Armour#Armour Integrity]].

Suggestions

  • If a character must perform back to back actions, like if they are the only enemy in the fight you should, if possible, make sure they do a different action against a different target.
  • If the players are winning or severely losing feel free to adjust the current [[Combat#Overwhelming Odds]].
  • Don't attack, or try to kill [[Defeated]] [[Terminology#Player Character]]. Even a blood thirsty monster might start dragging them back to their layer instead of focusing on killing an incapacitated creature. Similarly an intelligent or spiteful monster may try to use a wounded player as a bargaining chip to escape.