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view.js
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85 lines (68 loc) · 2.31 KB
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/**
* Copyright (C) 2010 Rob Britton
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
function JarmView(){
$.gameQueryExt.LockedView.call(this, game.farmer.elem, $.playground(), game.background, {
width: game.worldSize,
height: game.worldSize,
imageURL: "images/grass.png"
});
// update rate happens less often since it isn't necessary
this.updateRate = 1000 / 10;
// message queue related
this.messages = [];
this.msgThreshold = 3000;
this.msgLastDraw = null;
this.drawInventory();
}
JarmView.prototype = $.gameQueryExt.LockedView.prototype;
JarmView.frameRate = 1000 / 50;
JarmView.prototype.update = function(){
var now = new Date().getTime();
if (this.msgLastDraw === null || this.msgLastDraw + 1000 < now){
this.drawMessages();
this.msgLastDraw = now;
}
}
JarmView.prototype.drawMessages = function(){
var current;
var text = "";
var now = new Date().getTime();
while (this.messages.length > 5 || (this.messages.length > 0 && now - this.messages[0].timestamp > this.msgThreshold)){
this.messages.shift();
}
if (this.messages.length === 0){
$("#msg").html("").hide();
}else{
text = mapJoin(this.messages, "<br />", function(obj) { return obj.message; });
$("#msg").html(text).show();
}
}
JarmView.prototype.drawInventory = function(){
var current;
var text = "";
if (game.farmer.inventory.length === 0){
text = "<i>Nothing</i>";
}else{
text = mapJoin(game.farmer.inventory, "<br />", function(obj) { return obj.name; });
}
$("#inventory").html(text);
$("#money").html(game.farmer.money);
}
JarmView.prototype.addMessage = function(message){
this.messages.push({
message: message,
timestamp: new Date().getTime()
});
this.drawMessages();
}