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⬆️ v2.3.1
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CMakeLists.txt

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@@ -16,7 +16,7 @@ cmake_minimum_required(VERSION 3.21...3.25)
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endif()
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project(
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ut
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VERSION 2.3.0
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VERSION 2.3.1
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LANGUAGES CXX
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)
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README.md

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<a href="https://conan.io/center/boost-ext-ut" target="_blank">![Version](https://badge.fury.io/gh/boost-ext%2Fut.svg)</a>
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<a href="https://conan.io/center/boost-ext-ut" target="_blank">![Version](https://img.shields.io/github/v/release/boost-ext/ut)</a>
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<a href="https://github.com/boost-ext/ut/actions/workflows/linux.yml" target="_blank">![Linux](https://github.com/boost-ext/ut/actions/workflows/linux.yml/badge.svg)</a>
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<a href="https://github.com/boost-ext/ut/actions/workflows/macos.yml" target="_blank">![MacOs](https://github.com/boost-ext/ut/actions/workflows/macos.yml/badge.svg)</a>
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<a href="https://github.com/boost-ext/ut/actions/workflows/windows.yml" target="_blank">![Windows](https://github.com/boost-ext/ut/actions/workflows/windows.yml/badge.svg)</a>
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> [Optional] [Conan](https://conan.io) integration
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The [boost-ext-ut](https://conan.io/center/boost-ext-ut) package is available from [Conan Center](https://conan.io/center/).
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Just include it in your project's Conanfile with `boost-ext-ut/2.3.0`.
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Just include it in your project's Conanfile with `boost-ext-ut/2.3.1`.
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</p>
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</details>
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```cpp
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export module boost.ut; /// __cpp_modules
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namespace boost::inline ext::ut::inline v2_3_0 {
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namespace boost::inline ext::ut::inline v2_3_1 {
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/**
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* Represents test suite object
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*/
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| Option | Description | Example |
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|-|-|-|
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| `BOOST_UT_VERSION` | Current version | `2'3'0` |
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| `BOOST_UT_VERSION` | Current version | `2'3'1` |
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</p>
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</details>

include/boost/ut.cppm

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export import std;
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#define BOOST_UT_CXX_MODULES 1
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// #undef BOOST_UT_DISABLE_MODULE // not necessary anymore
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#include "ut.hpp"

include/boost/ut.hpp

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#elif not defined(__cpp_static_assert)
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#error "[Boost::ext].UT requires support for static assert";
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#else
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#define BOOST_UT_VERSION 2'3'0
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#define BOOST_UT_VERSION 2'3'1
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#if defined(__has_builtin) and defined(__GNUC__) and (__GNUC__ < 10) and \
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not defined(__clang__)
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};
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BOOST_UT_EXPORT
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namespace boost::inline ext::ut::inline v2_3_0 {
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namespace boost::inline ext::ut::inline v2_3_1 {
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namespace utility {
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template <class>
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class function;
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using operators::operator|;
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using operators::operator/;
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using operators::operator>>;
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} // namespace boost::inline ext::ut::inline v2_3_0
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} // namespace boost::inline ext::ut::inline v2_3_1
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#if (defined(__GNUC__) || defined(__clang__) || defined(__INTEL_COMPILER)) && \
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!defined(__EMSCRIPTEN__)

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