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layer.go
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package overmount
import (
"encoding/json"
"io"
"io/ioutil"
"os"
"path"
"path/filepath"
"sync"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
const (
rootFSPath = "rootfs"
parentPath = "parent"
configPath = "config.json"
lockFilePath = "lockfile"
virtualLayerPath = "layer.tar"
)
// CreateLayerFromAsset prepares a new layer for work and creates it in the
// repository. The ID is calculated from the digest.
func (r *Repository) CreateLayerFromAsset(reader io.Reader, parent *Layer, overwrite bool) (retLayer *Layer, retErr error) {
var path string
var err error
if r.IsVirtual() {
f, err := r.TempFile()
if err != nil {
return nil, err
}
f.Close()
path = f.Name()
defer func() {
if retErr != nil {
os.Remove(path)
}
}()
} else {
path, err = r.TempDir()
if err != nil {
return nil, err
}
defer func() {
if retErr != nil {
os.RemoveAll(path)
}
}()
}
asset, err := NewAsset(path, digest.SHA256.Digester(), r.IsVirtual())
if err != nil {
return nil, err
}
if err := asset.Unpack(reader); err != nil {
return nil, err
}
layer, err := r.NewLayer(asset.Digest().Hex(), parent)
if err != nil {
return nil, err
}
if overwrite {
if err := os.RemoveAll(layer.layerBase()); err != nil && !os.IsNotExist(err) {
return nil, err
}
}
if err := layer.Create(); err != nil {
return nil, err
}
if err := os.Rename(path, layer.Path()); err != nil {
return nil, err
}
// FIXME some hackery around moving the asset; should probably codify.
asset.path = layer.Path()
layer.asset = asset
return layer, layer.SaveParent()
}
// CreateLayer prepares a new layer for work and creates it in the repository.
func (r *Repository) CreateLayer(id string, parent *Layer, overwrite bool) (*Layer, error) {
return r.newLayer(id, parent, true, overwrite)
}
// NewLayer prepares a new layer for work but DOES NOT add it to the
// repository. The ID is the directory that will be created in the repository;
// see NewRepository for more info. If the layer is already in the repository
// and known, it will be returned and no file operations or checks will be
// performed. The layer may not actually exist at this point.
func (r *Repository) NewLayer(id string, parent *Layer) (*Layer, error) {
if layer, ok := r.layers[id]; ok {
return layer, nil
}
return r.newLayer(id, parent, false, false)
}
func (r *Repository) newLayer(id string, parent *Layer, create, overwrite bool) (*Layer, error) {
if id == "" {
return nil, errors.Wrap(ErrInvalidLayer, "ID is empty")
}
var err error
layer := &Layer{
Parent: parent,
id: id,
repository: r,
editMutex: new(sync.Mutex),
}
if overwrite || (create && !layer.Exists()) {
if err := layer.Create(); err != nil {
return layer, err // return the layer here (document later) in case they need to clean it up.
}
}
if err := r.AddLayer(layer, overwrite); err != nil {
return nil, err
}
layer.asset, err = NewAsset(layer.Path(), digest.SHA256.Digester(), r.IsVirtual())
if err != nil {
return nil, err
}
return layer, nil
}
func (l *Layer) edit(editFunc func() error) (retErr error) {
return edit(path.Join(l.layerBase(), lockFilePath), l.editMutex, editFunc)
}
// ID returns the ID of the layer.
func (l *Layer) ID() string {
return l.id
}
// MountPath gets the mount path for a given subpath.
func (l *Layer) MountPath() string {
return filepath.Join(l.repository.baseDir, mountBase, l.id)
}
// Exists indicates whether or not a layer already exists.
func (l *Layer) Exists() bool {
fi, err := os.Stat(l.layerBase())
if err != nil {
return false
}
return fi.IsDir()
}
// Digest returns the digest.Digest for the layer and any error.
func (l *Layer) Digest() digest.Digest {
return l.asset.Digest()
}
// LoadDigest recalculates the digest for the asset, and returns it (and any
// error)
func (l *Layer) LoadDigest() (digest.Digest, error) {
return l.asset.LoadDigest()
}
// Create creates the layer and makes it available for use, if possible.
// Otherwise, it returns an error.
func (l *Layer) Create() error {
return checkDir(l.layerBase(), ErrInvalidLayer)
}
func (l *Layer) layerBase() string {
return filepath.Join(l.repository.baseDir, layerBase, l.id)
}
// Path gets the layer store path for a given subpath.
func (l *Layer) Path() string {
if l.repository.IsVirtual() {
return filepath.Join(l.layerBase(), virtualLayerPath)
}
return filepath.Join(l.layerBase(), rootFSPath)
}
func (l *Layer) parentPath() string {
return filepath.Join(l.layerBase(), parentPath)
}
func (l *Layer) configPath() string {
return filepath.Join(l.layerBase(), configPath)
}
// Config returns a reference to the image configuration for this layer.
func (l *Layer) Config() (*ImageConfig, error) {
f, err := os.Open(l.configPath())
if err != nil {
return nil, err
}
defer f.Close()
var i ImageConfig
return &i, json.NewDecoder(f).Decode(&i)
}
// SaveConfig writes a *v1.Image configuration to the repository for the layer.
func (l *Layer) SaveConfig(config *ImageConfig) error {
return l.edit(func() error {
f, err := os.Create(l.configPath())
if err != nil {
return err
}
defer f.Close()
return json.NewEncoder(f).Encode(config)
})
}
// SaveParent will silently only save the
func (l *Layer) SaveParent() error {
return l.edit(func() error {
if l.Parent == nil {
return nil
}
fi, err := os.Stat(l.parentPath())
if err != nil {
if os.IsNotExist(err) {
return l.overwriteParent()
}
return err
} else if !fi.Mode().IsRegular() {
return errors.Wrap(ErrInvalidLayer, "parent configuration is invalid")
}
return nil
})
}
// OverwriteParent overwrites the parent setting for this layer.
func (l *Layer) overwriteParent() error {
if l.Parent == nil {
return nil
}
return ioutil.WriteFile(l.parentPath(), []byte(l.Parent.ID()), 0600)
}
// LoadParent loads only the parent for this specific instance. See
// RestoreParent for restoring the whole chain.
func (l *Layer) LoadParent() error {
id, err := ioutil.ReadFile(l.parentPath())
if err != nil {
if os.IsNotExist(err) {
return nil
}
return err
}
if len(id) == 0 {
return nil
}
parent, err := l.repository.NewLayer(string(id), nil)
if err != nil {
return err
}
fi, err := os.Stat(parent.layerBase())
if err != nil || !fi.IsDir() {
return errors.Wrap(ErrInvalidLayer, parent.layerBase())
}
l.Parent = parent
return nil
}
// RestoreParent reads any parent file and sets the layer accordingly. It does this recursively.
func (l *Layer) RestoreParent() error {
if err := l.LoadParent(); err != nil {
return err
}
if l.Parent != nil {
return l.Parent.RestoreParent()
}
return nil
}
// Unpack unpacks the asset into the layer Path(). It returns the computed digest.
func (l *Layer) Unpack(reader io.Reader) (digest.Digest, error) {
err := l.edit(func() error { return l.asset.Unpack(reader) })
return l.asset.Digest(), err
}
// Pack archives the layer to the writer as a tar file.
func (l *Layer) Pack(writer io.Writer) (digest.Digest, error) {
err := l.edit(func() error { return l.asset.Pack(writer) })
return l.asset.Digest(), err
}
// Remove a layer from the filesystem and the repository.
func (l *Layer) Remove() error {
return l.edit(func() error {
l.repository.RemoveLayer(l)
return os.RemoveAll(l.layerBase())
})
}