@@ -633,6 +633,7 @@ SHADERS = \
633633 shaders/shaders_custom_uniform \
634634 shaders/shaders_deferred_rendering \
635635 shaders/shaders_depth_rendering \
636+ shaders/shaders_depth_writing \
636637 shaders/shaders_eratosthenes_sieve \
637638 shaders/shaders_fog_rendering \
638639 shaders/shaders_hot_reloading \
@@ -655,8 +656,7 @@ SHADERS = \
655656 shaders/shaders_texture_rendering \
656657 shaders/shaders_texture_tiling \
657658 shaders/shaders_texture_waves \
658- shaders/shaders_vertex_displacement \
659- shaders/shaders_depth_writing
659+ shaders/shaders_vertex_displacement
660660
661661AUDIO = \
662662 audio/audio_mixed_processor \
@@ -1167,7 +1167,11 @@ shaders/shaders_deferred_rendering: shaders/shaders_deferred_rendering.c
11671167
11681168shaders/shaders_depth_rendering: shaders/shaders_depth_rendering.c
11691169 $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
1170- --preload-file shaders/resources/shaders/glsl100/depth.fs@resources/shaders/glsl100/depth.fs
1170+ --preload-file shaders/resources/shaders/glsl100/depth_render.fs@resources/shaders/glsl100/depth_render.fs
1171+
1172+ shaders/shaders_depth_writing: shaders/shaders_depth_writing.c
1173+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
1174+ --preload-file shaders/resources/shaders/glsl100/depth_write.fs@resources/shaders/glsl100/depth_write.fs
11711175
11721176shaders/shaders_eratosthenes_sieve: shaders/shaders_eratosthenes_sieve.c
11731177 $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
@@ -1298,10 +1302,6 @@ shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
12981302 --preload-file shaders/resources/shaders/glsl100/vertex_displacement.vs@resources/shaders/glsl100/vertex_displacement.vs \
12991303 --preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs
13001304
1301- shaders/shaders_depth_writing: shaders/shaders_depth_writing.c
1302- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
1303- --preload-file shaders/resources/shaders/glsl100/write_depth.fs@resources/shaders/glsl100/write_depth.fs
1304-
13051305# Compile AUDIO examples
13061306audio/audio_mixed_processor: audio/audio_mixed_processor.c
13071307 $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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