Commit cafbd46
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Hotfix after recent changes related to the refactoring of IsMovingAllowed (mod-playerbots#1933)
Hotfix for the issue where bots can't enter/move on transports
(elevators, zeppelins, ships, etc.). Change the logic to determine if
bot is on a vehicle. According to the current implementation in
AzerothCore, `GetVehicle()` is the most common approach for this.
Additionally, other checks related to the vehicle: `GetBase`, `IsAlive`,
`GetVehicleInfo`, and `GetSeatForPassenger` -- are processed inside
`IsInVehicle`.
This should be more than enough to determine if the bot is on a vehicle
and can/cant control it.
Issue: mod-playerbots#19271 parent f5c84ee commit cafbd46
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