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much changed in 2.5 -> https://ebitengine.org/en/documents/2.5.html
migrate the following if used:
| 2.4 and older | 2.5 and newer | done |
|---|---|---|
| type ebiten.ColorM | type ebiten.ColorScale or the package colorm | ✅ |
| type ebiten.CompositeMode | type ebiten.Blend | x ??? |
| type ebiten.FPSModeType | n/a | ✅ |
| const ebiten.CompositeMode* | const ebiten.Blend* | ??? |
| const ebiten.FPSMode* | n/a | ✅ |
| func (*ebiten.Image) Size | func (*ebiten.Image) Bounds | ✅ |
| func ebiten.IsScreenFilterEnabled | n/a | ✅ |
| func ebiten.IsScreenTransparent | n/a | ✅ |
| func ebiten.FPSMode | func ebiten.IsVsyncEnabled | ✅ |
| func ebiten.ScheduleFrame | ebiten.SetScreenClearedEveryFrame(false) | ✅ |
| func ebiten.SetFPSMode | func ebiten.SetVsyncEnabled | ✅ |
| func ebiten.SetInitFocused | func ebiten.RunGameWithOptions | ✅ |
| func ebiten.SetScreenFilterEnabled | interface ebiten.FinalScreenDrawer | |
| func ebiten.SetScreenTransparent | func ebiten.RunGameWithOptions | ✅ |
| func ebitenutil.DrawLine | func vector.StrokeLine without anti-aliasing | x |
| func ebitenutil.DrawCircle | func vector.DrawFilledCircle without anti-aliasing | x |
| func ebitenutil.DrawRect | func vector.DrawFilledRect without anti-aliasing | x |
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