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upgrade to newest ebiten release #58

@co0p

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@co0p

much changed in 2.5 -> https://ebitengine.org/en/documents/2.5.html

migrate the following if used:

2.4 and older 2.5 and newer done
type ebiten.ColorM type ebiten.ColorScale or the package colorm
type ebiten.CompositeMode type ebiten.Blend x ???
type ebiten.FPSModeType n/a
const ebiten.CompositeMode* const ebiten.Blend* ???
const ebiten.FPSMode* n/a
func (*ebiten.Image) Size func (*ebiten.Image) Bounds
func ebiten.IsScreenFilterEnabled n/a
func ebiten.IsScreenTransparent n/a
func ebiten.FPSMode func ebiten.IsVsyncEnabled
func ebiten.ScheduleFrame ebiten.SetScreenClearedEveryFrame(false)
func ebiten.SetFPSMode func ebiten.SetVsyncEnabled
func ebiten.SetInitFocused func ebiten.RunGameWithOptions
func ebiten.SetScreenFilterEnabled interface ebiten.FinalScreenDrawer
func ebiten.SetScreenTransparent func ebiten.RunGameWithOptions
func ebitenutil.DrawLine func vector.StrokeLine without anti-aliasing x
func ebitenutil.DrawCircle func vector.DrawFilledCircle without anti-aliasing x
func ebitenutil.DrawRect func vector.DrawFilledRect without anti-aliasing x

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