Skip to content

Doesn't record cards discarded by "Tracking" #7

@bru7us

Description

@bru7us

Tracked into Bow, discarded hounds and a mark.

[Zone] ZoneChangeList.ProcessChanges() - id=8 local=True [name=Tracking id=23 zone=HAND zonePos=3 cardId=DS1_184 player=1] zone from FRIENDLY HAND ->
...
[Zone] ZoneChangeList.ProcessChanges() - id=51 local=False [name=Unleash the Hounds id=7 zone=SETASIDE zonePos=0 cardId=EX1_538 player=1] zone from FRIENDLY DECK ->

(Filename: /Applications/buildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Zone] ZoneChangeList.ProcessChanges() - id=51 local=False [name=Hunter's Mark id=27 zone=SETASIDE zonePos=0 cardId=CS2_084 player=1] zone from FRIENDLY DECK ->

(Filename: /Applications/buildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 54)

[Zone] ZoneChangeList.ProcessChanges() - id=51 local=False [name=Eaglehorn Bow id=19 zone=SETASIDE zonePos=0 cardId=EX1_536 player=1] zone from FRIENDLY DECK ->
...
[Zone] ZoneChangeList.ProcessChanges() - id=52 local=False [name=Tracking id=23 zone=GRAVEYARD zonePos=0 cardId=DS1_184 player=1] zone from -> FRIENDLY GRAVEYARD
...
[Zone] ZoneChangeList.ProcessChanges() - id=53 local=False [name=Eaglehorn Bow id=19 zone=HAND zonePos=0 cardId=EX1_536 player=1] zone from -> FRIENDLY HAND

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions