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Description
Is your feature request related to a problem? Please describe.
We need health system for our player and enemies.
Describe the solution you'd like
implement a proper health scripts for player and enemy, use interface (like livingEntity) and inherit it in both player and enemy.
Create a method that when ever enemy is hit by player sword, to decrease the health by certain amount, vice-versa for player.
Describe alternatives you've considered
No response
Developer Help
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