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update docs
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CHANGELOG.md

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@@ -4,6 +4,44 @@ All notable changes to the `apollo-ps2` project will be documented in this file.
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## [Unreleased]()
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## [v1.0.0](https://github.com/bucanero/apollo-ps2/releases/tag/v1.0.0) - 2024-12-07
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### Added
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* Delete PS2 saves (MemCard and VMC images)
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* PS1 MemCard support
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- List, import, export, and delete PS1 saves
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- Import - Supported formats: `.MCS`, `.PSV`, `.PSX`, `.PS1`, `.MCB`, `.PDA`
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- Export - Supported formats: `.MCS`, `.PSV`, `.PSX`
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* Manage PS1 Virtual Memory Card images (VMC)
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- Supports `.VMC` and external formats (`.MCR`, `.VMP`, `.BIN`, `.VM1`, `.GME`, `.VGS`, `.SRM`, `.MCD`)
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- List, import, export, and delete PS1 saves inside VMC images
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- Import - Supported formats: `.MCS`, `.PSV`, `.PSX`, `.PS1`, `.MCB`, `.PDA`
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- Export - Supported formats: `.MCS`, `.PSV`, `.PSX`
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* Sort saves by Type (Settings)
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* Execute `BOOT.ELF` on app exit
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- `mc?:/BOOT/BOOT.ELF`
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- `mc0:/B?DATA-SYSTEM/BOOT.ELF`
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- `mass:/BOOT/BOOT.ELF`
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### Fixed
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* Fixed GUI color rendering issue
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### Misc
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* Updated Apollo Patch Engine to v1.1.2
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- Fixed SW Code search bug when bytes are not found
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- Improve code parsing
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- Fix SW Code Type D issue with `CRLF` line breaks
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- Improve SW Code type 3 (add Subtypes `3/7/B/F`)
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- Improve SW code type 4 (add Subtypes `4/5/6/C/D/E`)
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- BSD scripts
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+ BSD script command `aes_cbc(key, iv)`
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+ Change `compress` and `decompress` command syntax
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+ `decompress(offset, wbits)`
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+ `compress(offset)`
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## [v0.7.0](https://github.com/bucanero/apollo-ps2/releases/tag/v0.7.0) - 2024-02-03
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### Added

README.md

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* **VMC saves listing:** quick access to all save files on Virtual Memory Cards images (+ file details)
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* **VMC saves import/export:** allows the user export saves on VMC images to `.PSU`, `.PSV` formats, and import saves to VMCs from other tools and consoles (`.PSU`, `.PSV` supported).
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## PS1 Virtual Memory Card Management
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* **VMC saves management:** quick access to all save files on Virtual Memory Cards images.
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- Supported PS1 VMC formats: `.VMP`, `.MCR`, `.VM1`, `.BIN`, `.VMC`, `.GME`, `.VGS`, `.SRM`, `.MCD`
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* **Import PS1 saves:** import saves to VMCs from other systems and consoles (`.MCS`, `.PSV`, `.PSX`, `.PS1`, `.MCB`, `.PDA` supported).
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* **Export PS1 saves:** allows the user export saves on VMC images to `.MCS`/`.PSV`/`.PSX` formats.
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# Download
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Get the [latest version here][app_latest].
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| **Memory Card saves** | save-games will be scanned from `mc0:/` and `mc1:/`. |
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| **Virtual Memory Cards** | VMC images will be scanned from `<mass/host>:/VMC/` and `/PS2/VMC/`. |
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### PS1
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| PS1 | Folder |
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|-----|--------|
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| **External saves** | your saves must be stored on `<mass/host/cdfs>:/PS1/SAVEDATA/`. |
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| **Memory Card saves** | save-games will be scanned from `mc0:/` and `mc1:/`. |
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| **Virtual Memory Cards** | VMC images will be scanned from `<mass/host>:/VMC/` , `/POPS/*`, and `/PS1/VMC/`. |
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# Usage
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Using the application is simple and straight-forward:
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* [Dnawrkshp](https://github.com/Dnawrkshp/): [Artemis PS3](https://github.com/Dnawrkshp/ArtemisPS3)
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* [Berion](https://www.psx-place.com/members/berion.1431/): GUI design
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* [jimmikaelkael](https://github.com/jimmikaelkael): ps3mca tool
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* [ShendoXT](https://github.com/ShendoXT): [MemcardRex](https://github.com/ShendoXT/memcardrex)
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* [aldostools](https://aldostools.org/): [Bruteforce Save Data](https://bruteforcesavedata.forumms.net/)
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* [PiNk/abyss](http://amigascne.org/abyss/pink/index.html): [Background music track](https://github.com/bucanero/apollo-ps2/blob/main/data/inside.ahx)
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docs/README.md

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Original file line numberDiff line numberDiff line change
@@ -32,6 +32,13 @@ This homebrew app allows you to download, unlock, patch and resign save-game fil
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* **VMC saves listing:** quick access to all save files on Virtual Memory Cards images (+ file details)
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* **VMC saves import/export:** allows the user export saves on VMC images to `.PSU`, `.PSV` formats, and import saves to VMCs from other tools and consoles (`.PSU`, `.PSV` supported).
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## PS1 Virtual Memory Card Management
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* **VMC saves management:** quick access to all save files on Virtual Memory Cards images.
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- Supported PS1 VMC formats: `.VMP`, `.MCR`, `.VM1`, `.BIN`, `.VMC`, `.GME`, `.VGS`, `.SRM`, `.MCD`
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* **Import PS1 saves:** import saves to VMCs from other systems and consoles (`.MCS`, `.PSV`, `.PSX`, `.PS1`, `.MCB`, `.PDA` supported).
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* **Export PS1 saves:** allows the user export saves on VMC images to `.MCS`/`.PSV`/`.PSX` formats.
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# Download
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Get the [latest version here][app_latest].
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| **Memory Card saves** | save-games will be scanned from `mc0:/` and `mc1:/`. |
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| **Virtual Memory Cards** | VMC images will be scanned from `<mass/host>:/VMC/` and `/PS2/VMC/`. |
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### PS1
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| PS1 | Folder |
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|-----|--------|
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| **External saves** | your saves must be stored on `<mass/host/cdfs>:/PS1/SAVEDATA/`. |
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| **Memory Card saves** | save-games will be scanned from `mc0:/` and `mc1:/`. |
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| **Virtual Memory Cards** | VMC images will be scanned from `<mass/host>:/VMC/` , `/POPS/*`, and `/PS1/VMC/`. |
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# Usage
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Using the application is simple and straight-forward:
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* [Dnawrkshp](https://github.com/Dnawrkshp/): [Artemis PS3](https://github.com/Dnawrkshp/ArtemisPS3)
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* [Berion](https://www.psx-place.com/members/berion.1431/): GUI design
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* [jimmikaelkael](https://github.com/jimmikaelkael): ps3mca tool
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* [ShendoXT](https://github.com/ShendoXT): [MemcardRex](https://github.com/ShendoXT/memcardrex)
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* [aldostools](https://aldostools.org/): [Bruteforce Save Data](https://bruteforcesavedata.forumms.net/)
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* [PiNk/abyss](http://amigascne.org/abyss/pink/index.html): [Background music track](https://github.com/bucanero/apollo-ps2/blob/main/data/inside.ahx)
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