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[Android] SIGSEGV (out of memory) crashes dont get grouped up properly #135

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@tayl0r

Description

@tayl0r

Description

I am looking at our Bugsnag dashboard and there are thousands of issues, all with 1 user 1 event, for SIGSEGV errors. They should be grouped together but they aren't. It breaks the way you are supposed to use Bugsnag with this behavior.

Issue

SIGSEGV errors should be grouped together as 1 issue.

Environment

  • bugsnag-unity version: 4.2.0
  • Unity version: 2017.4.14f1
  • Operating system name and version: building with OSX
  • Target platform names and versions: Android 8.0 on HUAWEI ANE-LX2 (P20 Lite)
  • Initializing bugsnag via the Unity UI or in code? UI

Example code snippet

Reproduce a memory crash like in this ticket: #134
Each time you do, it creates a new issue rather than grouping them up.
I am assuming it is because the "callstack" is actually just a single memory address which is always different.

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