It hasn't been properly converted to MotionController, just commented out and replaced with TODO(), so now it crashes.
It delivers a point though that a gesture controls the entire scene, so it'd be nice to have it back for demonstration purposes.
Might benefit from implementing #472 first or as part of this ticket.
It hasn't been properly converted to
MotionController, just commented out and replaced withTODO(), so now it crashes.It delivers a point though that a gesture controls the entire scene, so it'd be nice to have it back for demonstration purposes.
Might benefit from implementing #472 first or as part of this ticket.