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Copy pathFSB5BankParser.csproj
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Copy pathFSB5BankParser.csproj
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70 lines (59 loc) · 2.24 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
</PropertyGroup>
<!--
because only terminal works for some reason
dotnet publish -r win-x64 /p:PublishSingleFile=true -o bin\Publish
-->
<PropertyGroup>
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
<AssemblyTitle>FSB5BankParser</AssemblyTitle>
<AssemblyVersion>0.0.0.1</AssemblyVersion>
</PropertyGroup>
<ItemGroup>
<Compile Remove="RIFFChunks\**" />
<EmbeddedResource Remove="RIFFChunks\**" />
<None Remove="RIFFChunks\**" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\icon.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Fmod5Sharp" Version="3.0.1" />
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="NAudio.Vorbis" Version="1.5.0" />
<PackageReference Include="NVorbis" Version="0.10.5" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<!-- Copy FMOD DLLs when running a test build -->
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Copy SourceFiles="DLLs\fmod.dll" DestinationFolder="$(OutDir)" />
<Copy SourceFiles="DLLs\fmodstudio.dll" DestinationFolder="$(OutDir)" />
</Target>
<!-- Copy FMOD DLLs when publishing a build -->
<Target Name="PostPublish" AfterTargets="Publish">
<Copy SourceFiles="DLLs\fmod.dll" DestinationFolder="$(PublishDir)" />
<Copy SourceFiles="DLLs\fmodstudio.dll" DestinationFolder="$(PublishDir)" />
</Target>
</Project>