Representing server.toml
The address to bind the server to.
:::code-group
bind = "0.0.0.0:25565":::
Welcome message displayed to players after joining. Supports MiniMessage formatting for colors and styling.
:::code-group
welcome_message = "<green>Welcome to <bold>PicoLimbo</bold>!</green>":::
You can also use legacy color codes for backward compatibility:
:::code-group
welcome_message = "§aWelcome to PicoLimbo!":::
Welcome message can be disabled by setting an empty string:
:::code-group
welcome_message = "":::
Action bar message is displayed to players after joining above the hotbar. Supports MiniMessage formatting for colors and styling. Please note that for versions prior to 1.11, the action bar message will be sent using legacy color codes.
:::code-group
action_bar = "<green>Welcome to <bold>PicoLimbo</bold>!</green>":::
You can also use legacy color codes for backward compatibility:
:::code-group
action_bar = "§aWelcome to PicoLimbo!":::
Action bar message can be disabled by setting an empty string:
:::code-group
action_bar = "":::
The default game mode for players.
:::code-group
default_game_mode = "spectator":::
Possible values:
survival
creative
adventure
spectator
Note
For Minecraft versions 1.7.x, the spectator game mode does not exist. If you set default_game_mode = "spectator", it will spawn players in "creative" mode instead.
Spawns the player in hardcore mode.
:::code-group
hardcore = true:::
Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown.
:::code-group
reduced_debug_info = true:::
If set to true, PicoLimbo will attempt to use the latest protocol version for unsupported versions. Useful for snapshots.
:::code-group
allow_unsupported_versions = false:::
Whether players can use flight on the server.
:::code-group
allow_flight = false:::
Set to true to fetch the player skin textures from Mojang API.
If set to false, the server will still send the skins if the limbo server is running behind a proxy in online mode.
:::code-group
fetch_player_skins = true:::
Warning
If you expect a large amount of player to connect to your limbo server instance, your server's IP may get black listed from Mojang API.
Whether players who have been transferred from another server via a transfer packet should be accepted.
:::code-group
accept_transfers = false:::