How to force full opacity when Game Mode is active? #1427
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hysteria785
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Hi everyone!
Does anyone know how to properly modify the Game Mode service to disable transparency entirely?
Currently, when I toggle Game Mode, the blur is disabled, but the windows and the shell stay transparent. Without the blur effect, it looks pretty bad (visual noise) and I'd rather have everything become 100% opaque for better readability and performance.
I found GameMode.qml, but I'm not sure if simply adding active_opacity: 1.0 to applyOptions is the "intended" way to do it in Caelestia, or if there is a better way to override this via hypr-user.conf.
Has anyone implemented a "Solid UI" mode for the Game Mode toggle? I'd appreciate any tips on how to make both the windows and the shell panels fully opaque when the mode is on.
Thanks in advance!
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