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Add V2 subclass descriptions and fix some V2 class features (open5e#802)
* add desc fields from v1 * remove references to DM, DMg, and PHB from v1 o5e data just in case * add Storm Domain Spells (table) * add Storm Domain Spells (table) * fix Demise Domain class features * fix Demise Domain class features * fix School of Divining and Soothsaying class features * fix School of Divining and Soothsaying class features * add Mischief Domain class features * add Mischief Domain class features * remove bad field char_class field accidentally copied from V1 data * add Circle of the Many class features * add Circle of the Many class features * add Way of Shadowdancing class features * add Way of Shadowdancing class features * add Wyrd Magic class features * add Wyrd Magic class features * add The Ancient Fey Court class features * add The Ancient Fey Court class features * add The Great Elder Thing class features * add The Great Elder Thing class features * fix Blood Domain class features * fix Blood Domain class features * add desc fields from v1 * adding blank desc fields * add desc fields from v1, A-C * removed errant slash * add desc fields from v1, D-H
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data/v1/o5e/Archetype.json

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data/v2/green-ronin/tdcs/CharacterClass.json

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{
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"fields": {
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"caster_type": null,
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"desc": "The Blood domain centers around the understanding of the natural life force within one’s own physical body. The power of blood is the power of sacrifice, the balance of life and death, and the spirit’s anchor within the mortal shell. The Gods of Blood seek to tap into the connection between body and soul through divine means, exploit the hidden reserves of will within one’s own vitality, and even manipulate or corrupt the body of others through these secret rites of crimson. Almost any neutral or evil deity can claim some influence over the secrets of blood magic and this domain, while the gods who watch from more moral realms shun its use beyond extenuating circumstance./n When casting divine spells as a Blood Domain cleric, consider ways to occasionally flavor your descriptions to tailor the magic’s effect on the opponent’s blood and vitality. Hold person might involve locking a target’s body into place from the blood stream out, preventing them from moving. Cure wounds may feature the controlling of blood like a needle and thread to close lacerations. Guardian of faith could be a floating, crimson spirit of dripping viscera who watches the vicinity with burning red eyes. Have fun with the themes!",
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"document": "tdcs",
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"hit_dice": null,
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"name": "Blood Domain",
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{
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"fields": {
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"caster_type": null,
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"desc": "Honed to assault the lairs of powerful threats to their way of life, or defend against armed hordes of snarling goblinoids, the juggernauts represent the finest of frontline destroyers within the primal lands and beyond.",
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"document": "tdcs",
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"hit_dice": null,
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"name": "Path of the Juggernaut",
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{
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"fields": {
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"caster_type": null,
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"desc": "The weave and flow of magic is mysterious and feared by many. Many study the nature of the arcane in hopes of learning to harness it, while sorcerers carry innate talent to sculpt and wield the errant strands of power that shape the world. Some sorcerers occasionally find their body itself becomes a conduit for such energies, their flesh collecting and storing remnants of their magic in the form of natural runes. These anomalies are known in erudite circles as runechildren. The talents of a runechild are rare indeed, and many are sought after for study by mages and scholars alike, driven by a prevalent belief that the secrets within their body can help understand many mysteries of the arcane. Others seek to enslave them, using their bodies as tortured spell batteries for their own diabolic pursuits. Their subjugation has driven the few that exist into hiding their essence – a task that is not easy, given the revealing nature of their gifts.",
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"document": "tdcs",
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"hit_dice": null,
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"name": "Runechild",
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{
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"fields": {
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"caster_type": null,
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"desc": "To become a Cerulean Spirit is to give one’s self to the quest for unveiling life’s mysteries, bringing light to the secrets of the dark, and guarding the most powerful and dangerous of truths from those who would seek to pervert the sanctity of civilization.\n\nThe monks of the Cerulean Spirit are the embodiment of the phrase “know your enemy”. Through research, they prepare themselves against the ever-coming tides of evil. Through careful training, they have learned to puncture and manipulate the spiritual flow of an opponent’s body. Through understanding the secrets of their foe, they can adapt and surmount them. Then, once the fight is done, they return to record their findings for future generations of monks to study from.",
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"document": "tdcs",
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"hit_dice": null,
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"name": "Way of the Cerulean Spirit",

data/v2/green-ronin/tdcs/ClassFeature.json

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"model": "api_v2.classfeature",
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"pk": "tdcs_blood-domain_bloodletting-focus"
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},
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{
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"fields": {
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"desc": "Cleric Level | Spells | \r\n |--------------|-------------------------------------------| \r\n | 1st | *sleep*, *ray of sickness* | \r\n | 3rd | *ray of enfeeblement*, *crown of madness* | \r\n | 5th | *haste*, *slow* | \r\n | 7th | *blight*, *stoneskin* | \r\n | 9th | *dominate person*, *hold monster* |",
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"document": "tdcs",
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"name": "Blood Domain Spells (table)",
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"parent": "tdcs_blood-domain"
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},
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"model": "api_v2.classfeature",
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"pk": "tdcs_blood-domain_blood-domain-spells-table"
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},
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{
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"fields": {
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"desc": "At 1st Level, you gain proficiency with martial weapons.",
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},
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{
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"fields": {
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"desc": "Starting at 6th level, you can use your Channel Divinity to focus on a sample of blood from a creature that is at least 2 ounces, and that has been spilt no longer than a week ago. As an action, you can focus on the blood of the creature to form a bond and gain information about their current circumstances. You know their approximate distance and direction from you, as well as their general state of health, as long as they are within 10 miles of you. You can maintain Concentration on this bond for up to 1 hour.\nDuring your bond, you can spend an action to attempt to connect with the bonded creature’s senses. The target makes a Constitution saving throw against your spell save DC. If they succeed, the connection is resisted, ending the bond. You suffer 2d6 necrotic damage. Upon a failed saving throw, you can choose to either see through the eyes of or hear through their ears of the target for a number of rounds equal to your Wisdom modifier (minimum of 1). During this time, you are blind or deaf (respectively) with regard to your own senses. Once this connection ends, the Crimson Bond is lost.\n\n **Health State Examples**\n | 100% | Untouched | \n | 99%-50% | Injured | \n | 49%-1% | Heavily Wounded | \n | 0% | Unconscious or Dying | \n | – | Dead |",
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"desc": "Starting at 6th level, you can use your Channel Divinity to focus on a sample of blood from a creature that is at least 2 ounces, and that has been spilt no longer than a week ago. As an action, you can focus on the blood of the creature to form a bond and gain information about their current circumstances. You know their approximate distance and direction from you, as well as their general state of health, as long as they are within 10 miles of you. You can maintain Concentration on this bond for up to 1 hour.\nDuring your bond, you can spend an action to attempt to connect with the bonded creature’s senses. The target makes a Constitution saving throw against your spell save DC. If they succeed, the connection is resisted, ending the bond. You suffer 2d6 necrotic damage. Upon a failed saving throw, you can choose to either see through the eyes of or hear through their ears of the target for a number of rounds equal to your Wisdom modifier (minimum of 1). During this time, you are blind or deaf (respectively) with regard to your own senses. Once this connection ends, the Crimson Bond is lost.\n\n **Health State Examples**\n\n| 100% | Untouched |\r\n| 99%-50% | Injured |\r\n| 49%-1% | Heavily Wounded |\r\n| 0% | Unconscious or Dying |\r\n| – | Dead |",
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"document": "tdcs",
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"name": "Channel Divinity: Crimson Bond",
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"parent": "tdcs_blood-domain"

data/v2/green-ronin/tdcs/ClassFeatureItem.json

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"model": "api_v2.classfeatureitem",
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"pk": "tdcs_blood-domain_bloodletting-focus_1"
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},
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{
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"fields": {
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"column_value": null,
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"detail": null,
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"level": 1,
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"parent": "tdcs_blood-domain_blood-domain-spells-table"
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},
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"model": "api_v2.classfeatureitem",
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"pk": "tdcs_blood-domain_blood-domain-spells-table_1"
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},
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{
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"fields": {
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"column_value": null,

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