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chore: update docstring
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camel/environments/tic_tac_toe.py

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@@ -413,6 +413,9 @@ def evaluate_position_for_x(
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Args:
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board (List[str]): The current game board as a list of strings.
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is_x_turn (bool): True if it's X's turn to move, False otherwise.
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depth (int): Current recursion depth. (default: :obj:`0`)
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max_depth (int): Maximum recursion depth to prevent stack overflow.
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(default: :obj:`10`)
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Returns:
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float: A float value representing the position evaluation:

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