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BinaryOutput.cs
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210 lines (187 loc) · 4.79 KB
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using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace Waher.Networking.MQTT
{
/// <summary>
/// Class that helps serialize information into a a binary packet.
/// </summary>
public class BinaryOutput
{
internal static DateTime unixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
private readonly MemoryStream ms;
/// <summary>
/// Class that helps serialize information into a a binary packet.
/// </summary>
public BinaryOutput()
{
this.ms = new MemoryStream();
}
/// <summary>
/// Class that helps serialize information into a a binary packet.
/// </summary>
/// <param name="Data">Binary Data</param>
public BinaryOutput(byte[] Data)
{
this.ms = new MemoryStream(Data)
{
Position = Data.Length
};
}
/// <summary>
/// Class that helps serialize information into a a binary packet.
/// </summary>
/// <param name="Data">Binary Data</param>
public BinaryOutput(MemoryStream Data)
{
this.ms = Data;
}
/// <summary>
/// Writes a byte to the binary output packet.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteByte(byte Value)
{
this.ms.WriteByte(Value);
}
/// <summary>
/// Writes a block of bytes to the binary output packet.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteBytes(byte[] Value)
{
this.ms.Write(Value, 0, Value.Length);
}
/// <summary>
/// Writes a string to the binary output packet.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteString(string Value)
{
byte[] Data = Encoding.UTF8.GetBytes(Value);
int Length = Data.Length;
if (Length > 65535)
throw new ArgumentException("String too long.", nameof(Value));
this.WriteByte((byte)(Length >> 8));
this.WriteByte((byte)Length);
this.WriteBytes(Data);
}
/// <summary>
/// Gets the binary packet written so far.
/// </summary>
/// <returns>Binary packet.</returns>
public byte[] GetPacket()
{
this.ms.Flush();
return this.ms.ToArray();
}
/// <summary>
/// Writes a variable-length unsigned integer.
/// </summary>
/// <param name="Value">Value to write.</param>
//#pragma warning disable
public void WriteUInt(ulong Value)
//#pragma warning restore
{
while (Value >= 128)
{
this.ms.WriteByte((byte)(Value | 0x80));
Value >>= 7;
}
this.ms.WriteByte((byte)Value);
}
/// <summary>
/// Writes a variable-length signed integer.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteInt(long Value)
{
if (Value >= 0)
this.WriteUInt((uint)Value << 1);
else
this.WriteUInt(((uint)(-Value) << 1) | 1);
}
/// <summary>
/// Writes a 16-bit integer to the stream.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteUInt16(ushort Value)
{
this.ms.WriteByte((byte)(Value >> 8));
this.ms.WriteByte((byte)Value);
}
/// <summary>
/// Writes a 32-bit integer to the stream.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteUInt32(uint Value)
{
for (int i = 0; i < 4; i++)
{
this.ms.WriteByte((byte)Value);
Value >>= 8;
}
}
/// <summary>
/// Writes a 64-bit integer to the stream.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteUInt64(ulong Value)
{
for (int i = 0; i < 8; i++)
{
this.ms.WriteByte((byte)Value);
Value >>= 8;
}
}
/// <summary>
/// Writes a single-precision floating point to the stream.
/// </summary>
/// <param name="f">Value to write.</param>
public void WriteSingle(float f)
{
this.WriteBytes(BitConverter.GetBytes(f));
}
/// <summary>
/// Writes a double-precision floating point to the stream.
/// </summary>
/// <param name="d">Value to write.</param>
public void WriteDouble(double d)
{
this.WriteBytes(BitConverter.GetBytes(d));
}
/// <summary>
/// Writes a TimeSpan to the stream.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteTimeSpan(TimeSpan Value)
{
this.WriteDouble(Value.TotalMilliseconds);
}
/// <summary>
/// Writes a DateTime to the stream.
/// </summary>
/// <param name="Value">Value to write.</param>
public void WriteDateTime(DateTime Value)
{
this.WriteDouble((Value.ToUniversalTime() - unixEpoch).TotalSeconds);
}
/// <summary>
/// Writes a GUID to the stream.
/// </summary>
/// <param name="Guid">Value to write.</param>
public void WriteGuid(Guid Guid)
{
this.WriteBytes(Guid.ToByteArray());
}
/// <summary>
/// Writes a boolean value to the stream.
/// </summary>
/// <param name="b">Value to write.</param>
public void WriteBool(bool b)
{
this.WriteByte((byte)(b ? 1 : 0));
}
}
}