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Divine.js ๐ŸŽจ

License WebGPU TypeScript Performance

Divine.js is a next-generation, high-performance design tool built from the ground up with WebGPU, delivering native-level performance for professional graphic workflows directly in your browser.

Status: This project is under active development. We're building the future of web-based design tools.

๐Ÿš€ Why Divine.js?

Traditional web design tools hit performance ceilings with Canvas 2D or WebGL. Divine.js breaks through these limits by leveraging WebGPU, offering:

  • GPU-Powered Everything - Rendering, filtering, compositing - all accelerated
  • Real-Time Performance - Smooth 60fps+ editing even with complex 4K+ documents
  • Professional Format Support - Work directly with industry-standard files
  • Framework Agnostic - Pure WebGPU, no heavy dependencies

โœจ Core Features

๐Ÿ–ผ Extensive Format Support

Import and edit professional design files directly:

Format Status Notes
PNG/JPEG/WebP โœ… Full Support Hardware-accelerated decoding
SVG โœ… Full Support GPU-accelerated vector rendering
PDF โœ… Supported Vector & raster content extraction
PSD โœ… Supported Layer preservation & blending modes
AI โš ๏ธ Limited Via export conversion (see notes)

Note on AI files: Native .ai parsing is challenging. We recommend exporting to SVG/PDF from Illustrator for best results.

โšก GPU-Accelerated Architecture

Rendering Engine

  • Unified WebGPU Pipeline - Single render path for all content types
  • SDF Text Rendering - Crisp typography at any scale
  • Instanced Drawing - Thousands of objects, minimal draw calls
  • Compute Shaders - Real-time filters & effects

Performance Optimizations

  • Worker-Based Decoding - Never block the UI thread
  • Texture Atlasing - Minimize GPU state changes
  • Hierarchical Culling - Only render what's visible
  • Incremental Updates - Smart re-rendering

๐Ÿ›  Designer-Focused Tools

Vector Editing

  • Bรฉzier curve manipulation
  • Boolean operations
  • Path simplification
  • Live shape tools

Layer Management

  • Full layer stack
  • Blending modes
  • Layer effects
  • Grouping & masking

Typography

  • Rich text formatting
  • OpenType features
  • Text on path
  • Variable font support

๐Ÿ— Architecture Overview

src/
โ”œโ”€โ”€ core/                 # WebGPU render engine
โ”‚   โ”œโ”€โ”€ renderer/        # Core rendering pipeline
โ”‚   โ”œโ”€โ”€ resources/       # GPU resource management
โ”‚   โ””โ”€โ”€ scene/          # Scene graph implementation
โ”œโ”€โ”€ importers/           # File format processors
โ”‚   โ”œโ”€โ”€ raster/         # PNG/JPEG/WebP
โ”‚   โ”œโ”€โ”€ vector/         # SVG/PDF
โ”‚   โ””โ”€โ”€ professional/   # PSD/AI
โ”œโ”€โ”€ tools/              # Editor tools
โ”‚   โ”œโ”€โ”€ selection/      # Selection & transform
โ”‚   โ”œโ”€โ”€ vector/        # Pen, shape tools
โ”‚   โ””โ”€โ”€ text/          # Text editing
โ”œโ”€โ”€ ui/                 # Editor interface
โ””โ”€โ”€ utils/             # Shared utilities

๐Ÿš€ Quick Start

Prerequisites

  • Browser with WebGPU support (Chrome 113+, Edge 113+, Safari 17+)
  • Node.js 18+ & npm/yarn/pnpm

Installation

# Clone the repository
git clone https://github.com/canzoneyu/divine.git
cd divine

# Install dependencies
npm install

# Start development server
npm run dev

# Build for production
npm run build

Basic Usage

import { DesignEditor } from "Divine";

// Initialize with a canvas element
const editor = new DesignEditor({
  canvas: document.getElementById("editor-canvas"),
  backgroundColor: "#ffffff",
  resolution: 2, // Retina support
});

// Load a design file
await editor.loadFile("design.psd");

// Export your work
const pngData = await editor.exportToPNG();
const svgData = await editor.exportToSVG();

๐Ÿ“– Documentation

๐Ÿ›  Development

Building from Source

# Install dependencies
npm install

# Start development server with hot reload
npm run dev

# Run tests
npm test

# Build for production
npm run build

# Generate documentation
npm run docs

Key Development Scripts

Script Purpose
npm run dev Start development server
npm run build Build production bundle
npm run test Run test suite
npm run benchmark Run performance benchmarks
npm run lint Code quality check

๐Ÿงช Performance Benchmarks

Operation Divine.js Canvas 2D Improvement
1000 Layer Render 16ms 120ms 7.5x
Gaussian Blur 4ms 45ms 11x
SVG Complex Render 8ms 65ms 8x
Text Rendering (10k chars) 3ms 85ms 28x

Benchmarks run on MacBook Pro M2, Chrome 120

๐Ÿค Contributing

We welcome contributions! Please see our Contributing Guide for details.

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (git commit -m 'Add amazing feature')
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request

Development Priorities

  1. โœ… Core WebGPU renderer
  2. โš™๏ธ SVG/PDF importers
  3. ๐Ÿ”„ PSD/AI support
  4. ๐ŸŽจ UI/UX polish
  5. ๐Ÿ“ฑ Mobile optimization

๐Ÿ“„ License

This project is licensed under the MIT License - see the LICENSE file for details.

๐Ÿ™ Acknowledgments

  • The WebGPU Working Group
  • Adobe for format documentation
  • Contributors and testers

๐Ÿ”ฎ Roadmap

  • v0.5.0 - Core rendering engine stable
  • v0.8.0 - Complete vector editing suite
  • v1.0.0 - Full PSD/AI support
  • v1.5.0 - Plugin ecosystem
  • v2.0.0 - Collaborative editing

Built with โค๏ธ for the future of web design.

Star this repo to follow our progress!

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A high-performance text, image, and SVG editor based on WebGPU.

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