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Editor stuck when saving packages #106

@PabloVD

Description

@PabloVD

Usually the Unreal gets stuck when saving packages (see the image).

The log does not raise any error, but usually show one of these lines at the end of the file:

[2025.08.26-15.55.59:876][910]LogFileHelpers: InternalPromptForCheckoutAndSave started...

or

[2025.08.26-16.10.43:677][910]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.

or

[2025.08.27-13.31.14:185][728]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 663.123535
[2025.08.27-13.31.15:186][731]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.08.27-13.31.15:186][731]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 663.791077, Update Interval: 321.515961
[2025.08.27-13.36.42:347][740]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 991.285706
[2025.08.27-13.36.43:347][743]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.08.27-13.36.43:347][743]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 991.952576, Update Interval: 352.237305
[2025.08.27-13.40.30:453][915]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2025.08.27-13.40.30:454][915]LogFileHelpers: Editor autosave (incl. external actors) for '/aaron/Maps/aaron' took 0.022
Image

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