Remote install of Carla #7668
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GuillaumeMorini
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Replies: 3 comments 2 replies
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Could you check if any error log was generated in the next folder, please?
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Thanks for your message, here is the output of Diagnostics.txt
Generating report for minidump
Application version 4.26.2.0
... built from changelist 0
OS version Linux 6.5.0-1020-gcp (network name: 5a0b915dff95)
Running 16 x86_64 processors (32 logical cores)
Exception was "SIGSEGV: invalid attempt to write memory at address
0x0000000000000003"
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
CarlaUE4-Linux-Shipping!FGenericPlatformMisc::RaiseException(unsigned int)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Ru
ntime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:472]
CarlaUE4-Linux-Shipping!FOutputDevice::LogfImpl(char16_t const*, ...)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime
/Core/Private/Misc/OutputDevice.cpp:61]
CarlaUE4-Linux-Shipping!FRenderCommandFence::Wait(bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/RenderC
ore/Private/RenderingThread.cpp:1247]
CarlaUE4-Linux-Shipping!FlushRenderingCommands(bool)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/RenderCore/Priva
te/RenderingThread.cpp:1287]
CarlaUE4-Linux-Shipping!FVulkanViewport::Tick(float)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Privat
e/VulkanViewport.cpp:587]
CarlaUE4-Linux-Shipping!FSceneViewport::Tick(FGeometry const&, double,
float) [/home/jenkins/UnrealEngine_4.26/Engine/Source
/Runtime/Engine/Private/Slate/SceneViewport.cpp:1778]
CarlaUE4-Linux-Shipping!SViewport::Tick(FGeometry const&, double, float)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runt
ime/Slate/Private/Widgets/SViewport.cpp:194]
CarlaUE4-Linux-Shipping!SWidget::Paint(FPaintArgs const&, FGeometry const&,
FSlateRect const&, FSlateWindowElementList&, int
, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.
cpp:1285]
CarlaUE4-Linux-Shipping!SPanel::PaintArrangedChildren(FPaintArgs const&,
FArrangedChildren const&, FGeometry const&, FSlateR
ect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/R
untime/SlateCore/Private/Widgets/SPanel.cpp:30]
CarlaUE4-Linux-Shipping!SPanel::OnPaint(FPaintArgs const&, FGeometry
const&, FSlateRect const&, FSlateWindowElementList&, in
t, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SPanel.
cpp:12]
CarlaUE4-Linux-Shipping!SWidget::Paint(FPaintArgs const&, FGeometry const&,
FSlateRect const&, FSlateWindowElementList&, int
, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.
cpp:1390]
CarlaUE4-Linux-Shipping!SOverlay::OnPaint(FPaintArgs const&, FGeometry
const&, FSlateRect const&, FSlateWindowElementList&,
int, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SOver
lay.cpp:96]
CarlaUE4-Linux-Shipping!SWidget::Paint(FPaintArgs const&, FGeometry const&,
FSlateRect const&, FSlateWindowElementList&, int
, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.
cpp:1390]
CarlaUE4-Linux-Shipping!SCompoundWidget::OnPaint(FPaintArgs const&,
FGeometry const&, FSlateRect const&, FSlateWindowElement
List&, int, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widget
s/SCompoundWidget.cpp:35]
CarlaUE4-Linux-Shipping!SWidget::Paint(FPaintArgs const&, FGeometry const&,
FSlateRect const&, FSlateWindowElementList&, int
, FWidgetStyle const&, bool) const
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.
cpp:1390]
CarlaUE4-Linux-Shipping!SWindow::PaintSlowPath(FSlateInvalidationContext
const&) [/home/jenkins/UnrealEngine_4.26/Engine/Sou
rce/Runtime/SlateCore/Private/Widgets/SWindow.cpp:2050]
CarlaUE4-Linux-Shipping!FSlateInvalidationRoot::PaintInvalidationRoot(FSlateInvalidationContext
const&) [/home/jenkins/Unrea
lEngine_4.26/Engine/Source/Runtime/SlateCore/Private/FastUpdate/SlateInvalidationRoot.cpp:240]
CarlaUE4-Linux-Shipping!SWindow::PaintWindow(double, float,
FSlateWindowElementList&, FWidgetStyle const&, bool) [/home/jenk
ins/UnrealEngine_4.26/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp:2087]
CarlaUE4-Linux-Shipping!FSlateApplication::DrawWindowAndChildren(TSharedRef<SWindow,
(ESPMode)0> const&, FDrawWindowArgs&) [
/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1056]
CarlaUE4-Linux-Shipping!FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow,
(ESPMode)0>) [/home/jenkins/UnrealEngine_4
.26/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:1279]
CarlaUE4-Linux-Shipping!FSlateApplication::TickAndDrawWidgets(float)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/
Slate/Private/Framework/Application/SlateApplication.cpp:1566]
CarlaUE4-Linux-Shipping!FSlateApplication::Tick(ESlateTickType)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/Slate
/Private/Framework/Application/SlateApplication.cpp:1423]
CarlaUE4-Linux-Shipping!FEngineLoop::Tick()
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/LaunchEngi
neLoop.cpp:4944]
CarlaUE4-Linux-Shipping!GuardedMain(char16_t const*)
[/home/jenkins/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/L
aunch.cpp:171]
CarlaUE4-Linux-Shipping!CommonUnixMain(int, char**, int (*)(char16_t
const*), void (*)()) [/home/jenkins/UnrealEngine_4.26/E
ngine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264]
libc.so.6!UnknownFunction(0x29d8f)
libc.so.6!__libc_start_main(+0x7f)
CarlaUE4-Linux-Shipping!_start()
<CALLSTACK END>
0 loaded modules
Report end!
and CrashContext.runtime-xml
<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>EE24E2DAD5C347759B668E6F9DD97BEC</ExecutionGuid>
<CrashGUID>UE4CC-Linux-86F500EF2E2446E9BA67FBA4B387C8F7_0001</CrashGUID>
<IsEnsure>false</IsEnsure>
<IsAssert>true</IsAssert>
<CrashType>Assert</CrashType>
<ErrorMessage>LowLevelFatalError [File:Unknown] [Line: 1214]
GameThread timed out waiting for RenderThread after 60.00 secs
<< callstack too long >>
</ErrorMessage>
<CrashReporterMessage></CrashReporterMessage>
<ProcessId>120205</ProcessId>
<SecondsSinceStart>0</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsSourceDistribution>false</IsSourceDistribution>
<GameName>UE4-CarlaUE4</GameName>
<ExecutableName>CarlaUE4-Linux-Shipping</ExecutableName>
<BuildConfiguration>Shipping</BuildConfiguration>
<GameSessionID></GameSessionID>
<Symbols>**UE4*Release-4.26-CL-0-Linux-Shipping</Symbols>
<PlatformName>LinuxNoEditor</PlatformName>
<PlatformNameIni>Linux</PlatformNameIni>
<EngineMode>Game</EngineMode>
<EngineModeEx>Unset</EngineModeEx>
<DeploymentName></DeploymentName>
<EngineVersion>4.26.2-0+++UE4+Release-4.26</EngineVersion>
<CommandLine> CarlaUE4 -ResX=800 -ResY=600 -nosound</CommandLine>
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale>en_US_POSIX</AppDefaultLocale>
<BuildVersion>++UE4+Release-4.26-CL-0</BuildVersion>
<IsUE4Release>true</IsUE4Release>
<IsRequestingExit>false</IsRequestingExit>
<UserName></UserName>
<BaseDir>/opt/carla/CarlaUE4/Binaries/Linux/</BaseDir>
<RootDir>/opt/carla/</RootDir>
<MachineId>A8B7DB366585483DB782468B6B89384A-000003E8</MachineId>
<LoginId>a8b7db366585483db782468b6b89384a-000003e8</LoginId>
<EpicAccountId></EpicAccountId>
<SourceContext></SourceContext>
<UserDescription></UserDescription>
<UserActivityHint></UserActivityHint>
<CrashDumpMode>0</CrashDumpMode>
<GameStateName></GameStateName>
<Misc.NumberOfCores>16</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>32</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
<Misc.CPUBrand> Intel(R) Xeon(R) CPU @ 2.30GHz</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>GenericGPUBrand</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>GenericOSVersionLabel</Misc.OSVersionMajor>
<Misc.OSVersionMinor>GenericOSSubVersionLabel</Misc.OSVersionMinor>
<MemoryStats.TotalPhysical>126599053312</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>0</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>118</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>111274754048</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>13269614592</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>13269614592</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>21155483648</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>21390430208</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
<CallStack></CallStack>
<PCallStack>
CarlaUE4-Linux-Shipping 0x0000000000200000 + 30445de
CarlaUE4-Linux-Shipping 0x0000000000200000 + 314ca1b
CarlaUE4-Linux-Shipping 0x0000000000200000 + 46081bb
CarlaUE4-Linux-Shipping 0x0000000000200000 + 4603491
CarlaUE4-Linux-Shipping 0x0000000000200000 + 44f9a2f
CarlaUE4-Linux-Shipping 0x0000000000200000 + 5374163
CarlaUE4-Linux-Shipping 0x0000000000200000 + 3668dc3
CarlaUE4-Linux-Shipping 0x0000000000200000 + 348950b
CarlaUE4-Linux-Shipping 0x0000000000200000 + 348cb92
CarlaUE4-Linux-Shipping 0x0000000000200000 + 348816e
CarlaUE4-Linux-Shipping 0x0000000000200000 + 3489c52
CarlaUE4-Linux-Shipping 0x0000000000200000 + 348c5bd
CarlaUE4-Linux-Shipping 0x0000000000200000 + 3489c52
CarlaUE4-Linux-Shipping 0x0000000000200000 + 348852f
CarlaUE4-Linux-Shipping 0x0000000000200000 + 3489c52
CarlaUE4-Linux-Shipping 0x0000000000200000 + 349a970
CarlaUE4-Linux-Shipping 0x0000000000200000 + 33e7f02
CarlaUE4-Linux-Shipping 0x0000000000200000 + 349ac91
CarlaUE4-Linux-Shipping 0x0000000000200000 + 34d4cb0
CarlaUE4-Linux-Shipping 0x0000000000200000 + 34d4798
CarlaUE4-Linux-Shipping 0x0000000000200000 + 34d7098
CarlaUE4-Linux-Shipping 0x0000000000200000 + 34d5d1f
CarlaUE4-Linux-Shipping 0x0000000000200000 + 2502545
CarlaUE4-Linux-Shipping 0x0000000000200000 + 2507ffa
CarlaUE4-Linux-Shipping 0x0000000000200000 + 5974348
libc.so 0x00007b2f07114000 + 29d90
libc.so 0x00007b2f07114000 + 29e40
CarlaUE4-Linux-Shipping 0x0000000000200000 + 24fa029
</PCallStack>
<PCallStackHash>CE5D5B7221AC9954893CEBC18CEDE66930950765</PCallStackHash>
</RuntimeProperties>
<PlatformProperties>
<CrashSignal>11</CrashSignal>
<CrashSignalName>Segmentation fault</CrashSignalName>
<PlatformCallbackResult>0</PlatformCallbackResult>
</PlatformProperties>
<EngineData>
<RHI.RHIName>Vulkan</RHI.RHIName>
<RHI.AdapterName>llvmpipe (LLVM 15.0.7, 256 bits)</RHI.AdapterName>
<RHI.UserDriverVersion>0.0.1 (0x1)</RHI.UserDriverVersion>
<RHI.InternalDriverVersion>1.3.255 (0x4030FF)</RHI.InternalDriverVersion>
<RHI.FeatureLevel>SM5</RHI.FeatureLevel>
</EngineData>
<GameData>
</GameData>
</FGenericCrashContext>
It is apparently not using my GPU
Thanks for your help
Le mar. 28 mai 2024 à 17:44, Xavier Solé Nogués ***@***.***>
a écrit :
… Could you check if any error log was generated in the next folder, please?
~/.config/Epic/CarlaUnreal/Saved/Crashes/
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any update on this ? perhaps @xavisolesoft ? |
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Hello,
I have access to a remote machine with GPU (in the cloud) and want to run Carla (have the display) from my laptop.
I have tried using x11 forwarding, but I see a black window for almost a minute and then it crashed.
Here are the output:
$ ./CarlaUE4.sh -vulkan -ResX=800 -ResY=600 -nosound -windowed -carla-rpc-port=3000 -RenderOffScreen
4.26.2-0+++UE4+Release-4.26 522 0
Disabling core dumps.
debug1: client_input_channel_open: ctype x11 rchan 3 win 65536 max 16384
debug1: client_request_x11: request from 172.17.0.4 47364
debug1: x11_connect_display: $DISPLAY is launchd
debug1: channel 1: new x11-connection [x11] (inactive timeout: 0)
debug1: confirm x11
debug1: channel 1: FORCE input drain
debug1: client_input_channel_open: ctype x11 rchan 4 win 65536 max 16384
debug1: client_request_x11: request from 172.17.0.4 47368
debug1: x11_connect_display: $DISPLAY is launchd
debug1: channel 2: new x11-connection [x11] (inactive timeout: 0)
debug1: confirm x11
debug1: channel 1: free: x11, nchannels 3
LowLevelFatalError [File:Unknown] [Line: 1214]
GameThread timed out waiting for RenderThread after 60.00 secs
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
Malloc Size=131160 LargeMemoryPoolOffset=196744
Malloc Size=131160 LargeMemoryPoolOffset=327928
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
debug1: channel 2: FORCE input drain
Segmentation fault (core dumped)
Moreover it seems not to use the GPU as I have no process in nvidia-smi
nvidia-smi
Thu May 16 14:36:50 2024
+---------------------------------------------------------------------------------------+
| NVIDIA-SMI 535.161.08 Driver Version: 535.161.08 CUDA Version: 12.2 |
|-----------------------------------------+----------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+======================+======================|
| 0 Tesla T4 Off | 00000000:00:04.0 Off | 0 |
| N/A 36C P8 10W / 70W | 2MiB / 15360MiB | 0% Default |
| | | N/A |
+-----------------------------------------+----------------------+----------------------+
+---------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=======================================================================================|
| No running processes found |
+---------------------------------------------------------------------------------------+
Any idea or alternatives ?
Thanks
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