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GlobalShaderCache-GLSL_150.bin is missing when running with -opengl3 #3610

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@Stephanehk

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@Stephanehk

I am attempting to install Carla 0.9.10.1 on Linux. When running "swr CarlaUE4.sh -opengl3", I get the following error:

"LogShaders: Error: The global shader cache file Carla_Sim/Engine/GlobalShaderCache-GLSL_150.bin is missing

Your application is built to load COOKED content No COOKED content was found this usually means you did not cook content for this build."

Upon inspecting the Engine folder, the file really is missing, however, there is a file named " GlobalShaderCache-GLSL_430.bin". Is there some other version of Carla that needs to be compiled in order to use opengl3? I am not quite sure what is causing this error.

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