Description
Carla version: 0.9.11
I tried following the tutorial to add Props to carla here. More specifically, I followed the "Ingestion in a build from source", i.e., I have a locally compiled Carla, which I run through Unreal Engine.
Added the files to the Import/
folder exactly like the tutorial described:
carla/
--Import/
----Package01/
----|--Package01.json
----|--Props/
----|--|--Ball/
----|--|--|--Ball.fbx
Package01.json:
{
"maps": [
],
"props": [
{
"name": "Football",
"size": "small",
"source": "./Props/Ball/Ball.fbx",
"tag": "Other"
}
]
}
Used this object.
I ran make import
, make PythonAPI
and make launch
in this order, and then started simulation inside Unreal Editor.
I tried spawning it (world.spawn_actor()...
), even though it finds it on the Blueprint list (with blueprint_library.filter('static.prop.football')[0]
), I get an error:
RuntimeError: Unknown error while trying to spawn actor
Also tried exporting it as a package and importing to a pre-compiled carla installation. Got the same error when trying to spawn.
edit: Tried with this object instead now. Didn't get any error, but I can't see anything spawned on the map.
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