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#ifndef D_A_MIDNA_H
#define D_A_MIDNA_H
#include "JSystem/J3DGraphBase/J3DMatBlock.h"
#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h"
#include "Z2AudioLib/Z2Creature.h"
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_com_inf_game.h"
#include "d/d_msg_flow.h"
#include "d/actor/d_a_player.h"
class daKago_c;
class daMidna_matAnm_c : public J3DMaterialAnm {
public:
/* 804BC218 */ void init();
/* 804BC248 */ void calc(J3DMaterial*) const;
/* 804C63E0 */ ~daMidna_matAnm_c() {}
daMidna_matAnm_c() { init(); }
f32* getNowOffsetXP() { return &mNowOffsetX; }
f32* getNowOffsetYP() { return &mNowOffsetY; }
void setNowOffsetX(f32 offsetX) { mNowOffsetX = offsetX; }
void setNowOffsetY(f32 offsetY) { mNowOffsetY = offsetY; }
static bool getEyeMoveFlg() { return sEyeMoveFlg; }
static void offEyeMoveFlg() { sEyeMoveFlg = false; }
static void onEyeMoveFlg() { sEyeMoveFlg = true; }
static void setMorfFrame(u8 frame) { sMorfFrame = frame; }
static void decMorfFrame() { cLib_calcTimer(&sMorfFrame); }
static u8 getMorfFrame() { return sMorfFrame; }
/* 0x0F4 */ f32 mOldTransX;
/* 0x0F8 */ f32 mOldTransY;
/* 0x0FC */ f32 mNowOffsetX;
/* 0x100 */ f32 mNowOffsetY;
static bool sEyeMoveFlg;
static u8 sMorfFrame;
};
STATIC_ASSERT(sizeof(daMidna_matAnm_c) == 0x104);
class daMidna_hio_c0 {
public:
struct param {
/* 0x00 */ u8 field_0x00[0x14];
/* 0x14 */ f32 mScale;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ f32 field_0x1c;
};
static param const m;
};
STATIC_ASSERT(sizeof(daMidna_hio_c0::param) == 0x20);
class daMidna_McaMorfCB1_c : public mDoExt_McaMorfCallBack1_c {
public:
/* 804BC36C */ int execute(u16, J3DTransformInfo*);
/* 804C6398 */ virtual ~daMidna_McaMorfCB1_c() {}
void setScale(cXyz* i_scale) { mpScale = i_scale; }
/* 0x4 */ cXyz* mpScale;
};
struct daMidna_anmData_s {
/* 0x0 */ u16 mResID;
/* 0x2 */ u16 mTexID;
/* 0x4 */ f32 mSoundFrame;
/* 0x8 */ u32 mSoundID;
};
struct daMidna_texData_s {
/* 0x0 */ u16 mBtpID;
/* 0x2 */ u16 mBtkID;
};
class daMidna_c;
typedef int (daMidna_c::*daMidna_func)();
/**
* @ingroup actors-unsorted
* @class daMidna_c
* @brief Midna
*
* @details
*
*/
class daMidna_c : public fopAc_ac_c {
public:
enum daMidna_ERFLG0 {
ERFLG0_UNK_100 = 0x100,
ERFLG0_NO_SERVICE_WAIT = 0x80,
ERFLG0_UNK_40 = 0x40,
ERFLG0_UNK_20 = 0x20,
ERFLG0_FORCE_MORF_CANCEL = 0x10,
ERFLG0_FORCE_PANIC = 8,
ERFLG0_UNK_2 = 2,
ERFLG0_UNK_1 = 1,
};
enum daMidna_FLG0 {
FLG0_NO_HAIR_LEAD = 0x80000000,
FLG0_UNK_40000000 = 0x40000000,
FLG0_NO_HAIR_SCALE = 0x20000000,
FLG0_UNK_10000000 = 0x10000000,
FLG0_PORTAL_OBJ_CALL = 0x8000000,
FLG0_UNK_4000000 = 0x4000000,
FLG0_UNK_2000000 = 0x2000000,
FLG0_UNK_1000000 = 0x1000000,
FLG0_UNK_800000 = 0x800000,
FLG0_UNK_400000 = 0x400000,
FLG0_UNK_200000 = 0x200000,
FLG0_NPC_NEAR = 0x100000,
FLG0_UNK_80000 = 0x80000,
FLG0_NPC_FAR = 0x40000,
FLG0_FORCE_NECK_AIM = 0x20000,
FLG0_UNK_10000 = 0x10000,
FLG0_UNK_8000 = 0x8000,
FLG0_NO_INPUT = 0x4000,
FLG0_NO_DRAW = 0x2000,
FLG0_UNK_1000 = 0x1000,
FLG0_WOLF_NO_POS = 0x800,
FLG0_TAG_WAIT = 0x400,
FLG0_UNK_200 = 0x200,
FLG0_UNK_100 = 0x100,
FLG0_UNK_80 = 0x80,
FLG0_UNK_40 = 0x40,
FLG0_UNK_20 = 0x20,
FLG0_UNK_10 = 0x10,
FLG0_UNK_8 = 8,
FLG0_UNK_4 = 4,
FLG0_UNK_2 = 2,
FLG0_UNK_1 = 1,
};
enum daMidna_FLG1 {
FLG1_SHADOW_NO_DRAW = 0x1000,
FLG1_UNK_800 = 0x800,
FLG1_UNK_400 = 0x400,
FLG1_UNK_200 = 0x200,
FLG1_SIDE_WARP = 0x100,
FLG1_NO_MASK_DRAW = 0x80,
FLG1_UNK_40 = 0x40,
FLG1_UNK_20 = 0x20,
FLG1_UNK_10 = 0x10,
FLG1_FORCE_NORMAL_COL = 8,
FLG1_FORCE_TIRED_COL = 4,
FLG1_SHADOW_MODEL_DRAW_DEMO_FORCE = 2,
FLG1_UNK_1 = 1,
};
enum daMidna_ANM {
/* 0x00 */ ANM_WAITA,
/* 0x01 */ ANM_CLING,
/* 0x02 */ ANM_CLINGB,
/* 0x03 */ ANM_WAITB,
/* 0x04 */ ANM_PANIC,
/* 0x05 */ ANM_TALKA,
/* 0x06 */ ANM_LEADST,
/* 0x07 */ ANM_LEADED,
/* 0x08 */ ANM_LEADWAIT,
/* 0x09 */ ANM_LEADTOWAITA,
/* 0x0A */ ANM_LEADSWAIT,
/* 0x0B */ ANM_CLINGST,
/* 0x0C */ ANM_SWAITB,
/* 0x0D */ ANM_SWAITC,
/* 0x0E */ ANM_WLDIEA,
/* 0x0F */ ANM_WLSWIMDIE,
/* 0x10 */ ANM_S_APPEAR,
/* 0x11 */ ANM_S_APPEARBL,
/* 0x12 */ ANM_S_RETURN,
/* 0x13 */ ANM_S_HOLE,
/* 0x14 */ ANM_WARPIN,
/* 0x15 */ ANM_WAITTP,
/* 0x16 */ ANM_ENTRANCE,
/* 0x17 */ ANM_SWAITD,
/* 0x18 */ ANM_HIT,
/* 0x19 */ ANM_LOOKABOUT,
/* 0x1A */ ANM_SWAITA,
/* 0x1B */ ANM_S_MOVE,
/* 0x1C */ ANM_RETURN,
/* 0x1D */ ANM_WAITD,
/* 0x1E */ ANM_CLINGD,
/* 0x1F */ ANM_ROPEWAIT,
/* 0x20 */ ANM_ROPEFALTER,
/* 0x21 */ ANM_DIGIN,
/* 0x22 */ ANM_DOOROPC,
/* 0x23 */ ANM_DOOROPD,
/* 0x24 */ ANM_GRAB,
/* 0x25 */ ANM_GRABED,
/* 0x26 */ ANM_MGNCATCHST,
/* 0x27 */ ANM_MGNCATCHED,
/* 0x28 */ ANM_MGNTHROWLST,
/* 0x29 */ ANM_MGNTHROWLED,
/* 0x2A */ ANM_MGNTHROWRST,
/* 0x2B */ ANM_MGNTHROWRED,
/* 0x2C */ ANM_FTALKA,
/* 0x2D */ ANM_FTALKB,
/* 0x2E */ ANM_FTALKC,
/* 0x2F */ ANM_FTALKC2,
/* 0x30 */ ANM_HAIR,
/* 0x31 */ ANM_S_TAKES,
/* 0x32 */ ANM_S_WAITS,
/* 0x33 */ ANM_S_PACKAWAY,
/* 0x34 */ ANM_GRABST,
/* 0x35 */ ANM_MAX,
/* 0x00 */ ANM_NONE = 0,
};
void onForcePanic() { onEndResetStateFlg0(ERFLG0_FORCE_PANIC); }
u32 checkForceNormalColor() const { return checkStateFlg1(FLG1_FORCE_NORMAL_COL); }
u32 checkForceTiredColor() const { return checkStateFlg1(FLG1_FORCE_TIRED_COL); }
void onNoServiceWait() { onEndResetStateFlg0(ERFLG0_NO_SERVICE_WAIT); }
/* 804BC3E0 */ int modelCallBack(int);
/* 804BC5C4 */ int changeUpperBck();
/* 804BC614 */ int changeFaceBck();
/* 804BC670 */ int baseModelCallBack(int);
/* 804BC740 */ int initInvModel(u16, J3DModel**, mDoExt_invisibleModel*, u32);
/* 804BC7D4 */ int initDemoModel(J3DModel**, char const*, u32);
/* 804BC868 */ int createHeap();
/* 804BD274 */ cPhs__Step create();
/* 804BD93C */ void allAnimePlay();
/* 804BDE04 */ void setMatrix();
/* 804BE470 */ void setBodyPartMatrix();
/* 804BED1C */ void setRoomInfo();
/* 804BEDB8 */ void setBodyPartPos();
/* 804BEFA0 */ BOOL checkAppear();
/* 804BF070 */ void checkMidnaPosState();
/* 804BFF80 */ BOOL setUpperAnime(u16, u16);
/* 804C0020 */ BOOL setUpperAnimeAndSe(daMidna_ANM);
/* 804C0094 */ BOOL setFaceAnime(u16, u16);
/* 804C0134 */ void endHighModel();
/* 804C0238 */ BOOL setDemoAnm();
/* 804C0BAC */ void setFaceBtp(u16, int);
/* 804C0C6C */ void setFaceBtk(u16, int);
/* 804C0D2C */ void setLeftHandShape(u16);
/* 804C0E18 */ void setRightHandShape(u16);
/* 804C0F04 */ BOOL checkHairOnlyAnime(int) const;
/* 804C0F24 */ void setBckAnime(J3DAnmTransform*, int, f32);
/* 804C103C */ void setAnm();
/* 804C287C */ s16 getNeckAimAngle(cXyz const*, s16*, s16*, s16*, s16*);
/* 804C2A68 */ void clearEyeMove();
/* 804C2AB8 */ void setEyeMove(cXyz const*, s16, s16);
/* 804C2EBC */ void setNeckAngle();
/* 804C3168 */ void initHairAngle();
/* 804C3298 */ void setHairAngle();
/* 804C3F04 */ void setDemoData();
/* 804C4394 */ J3DAnmTevRegKey* setSimpleBrk(J3DModelData*, u16);
/* 804C4444 */ J3DAnmTextureSRTKey* setSimpleBtk(J3DModelData*, u16);
/* 804C44CC */ void initMidnaModel();
/* 804C49B8 */ void setMidnaNoDrawFlg();
/* 804C4AE8 */ int checkMetamorphoseEnableBase();
/* 804C4B68 */ BOOL checkNoDrawState();
/* 804C4BC0 */ void setSound();
/* 804C4FDC */ int execute();
/* 804C5A08 */ int draw();
/* 804C61A4 */ ~daMidna_c();
daMidna_c() : mBtpHeap(0x400), mBtkHeap(0x400) {}
void onEndResetStateFlg0(daMidna_ERFLG0 pFlg) { mEndResetStateFlg0 |= pFlg; }
void onStateFlg0(daMidna_FLG0 i_flag) { mStateFlg0 |= i_flag; }
void offStateFlg0(daMidna_FLG0 i_flag) { mStateFlg0 &= ~i_flag; }
void onStateFlg1(daMidna_FLG1 i_flag) { mStateFlg1 |= i_flag; }
void offStateFlg1(daMidna_FLG1 i_flag) { mStateFlg1 &= ~i_flag; }
u32 checkEndResetStateFlg0(daMidna_ERFLG0 flag) const { return mEndResetStateFlg0 & flag; }
u32 checkStateFlg0(daMidna_FLG0 flag) const { return mStateFlg0 & flag; }
u32 checkStateFlg1(daMidna_FLG1 flag) const { return mStateFlg1 & flag; }
void setFaceNum(int num) { mFaceNum = num; }
void setMotionNum(int num) { mMotionNum = num; }
bool checkDemoTypeNone() const { return mDemoType == 0; }
void changeOriginalDemo() { mDemoType = 3; }
void changeDemoMode(u32 mode) { mDemoMode = mode; }
BOOL checkPortalObjCall() { return checkStateFlg0(FLG0_PORTAL_OBJ_CALL); }
BOOL checkNoHairScale() const { return checkStateFlg0(FLG0_NO_HAIR_SCALE); }
BOOL checkNpcNear() { return checkStateFlg0(FLG0_NPC_NEAR); }
BOOL checkNpcFar() { return checkStateFlg0(FLG0_NPC_FAR); }
u32 checkNoDraw() const { return checkStateFlg0(FLG0_NO_DRAW); }
BOOL checkNoInput() const { return checkStateFlg0(FLG0_NO_INPUT); }
BOOL checkWolfNoPos() const { return checkStateFlg0(FLG0_WOLF_NO_POS); }
int checkMetamorphoseEnable() { return (this->*mpFunc)(); }
u32 checkShadowModelDrawDemoForce() const { return checkStateFlg1(FLG1_SHADOW_MODEL_DRAW_DEMO_FORCE); }
void setForceNeckAimPos(const cXyz& i_pos) {
onStateFlg0(FLG0_FORCE_NECK_AIM);
mForceNeckAimPos = i_pos;
}
void onTagWaitPosWarp(const cXyz* param_0) {
mTagWaitPos = *param_0;
onStateFlg0(FLG0_TAG_WAIT);
onEndResetStateFlg0(ERFLG0_UNK_2);
}
void onTagWaitPos(const cXyz* param_0) {
mTagWaitPos = *param_0;
onStateFlg0(FLG0_TAG_WAIT);
}
void offTagWaitPos() {
offStateFlg0((daMidna_FLG0)(FLG0_NO_HAIR_LEAD | FLG0_PORTAL_OBJ_CALL | FLG0_TAG_WAIT));
}
void onTagNoHairLead() { onStateFlg0(FLG0_NO_HAIR_LEAD); }
void onSideWarp() { onStateFlg1(FLG1_SIDE_WARP); }
MtxP getMtxHairTop() { return mpShadowModel->getAnmMtx(10); }
bool checkSetAnime(int param_0, daMidna_ANM i_anm) {
return mBckHeap[param_0].getIdx() == m_anmDataTable[i_anm].mResID;
}
bool checkReturnAnime() const {
return mBckHeap[0].getIdx() == 0x1CA;
}
bool checkShadowModelDrawSmode() const {
return field_0x84e == 3 || field_0x84e == 4 || field_0x84e == 2;
}
bool checkShadowModelDraw() const {
return checkShadowModelDrawDemoForce() || checkShadowModelDrawSmode();
}
bool checkShadowReturnEnd() const {
return mBckHeap[0].getIdx() == 0x21C && mpMorf->isStop();
}
bool checkShadowModeTalkWait() const {
return (field_0x84e == 2 || field_0x84e == 1) ;
}
void setShadowReturn() { field_0x84e = 4; }
bool checkPortalObjRide() const {
return checkStateFlg0(FLG0_PORTAL_OBJ_CALL) && checkStateFlg0(FLG0_UNK_200);
}
BOOL checkShadowNoDraw() const {
return checkStateFlg1(FLG1_SHADOW_NO_DRAW);
}
BOOL checkNoMaskDraw() const {
return checkStateFlg1(FLG1_NO_MASK_DRAW);
}
BOOL checkDemoPortalWarpWait() const { return mDemoMode == 11; }
static BOOL checkMidnaRealBody() {
return dKy_darkworld_check() == true || dComIfGs_isTransformLV(3);
}
static bool checkMidnaTired() {
return dComIfGs_isTransformLV(3) && !dComIfGs_isEventBit(0x1E08);
}
void resetRatBody() {}
bool checkFlyWaitAnime() const {
return mBckHeap[0].getIdx() == 0x1CB || mBckHeap[0].getIdx() == 0x1C7
|| mBckHeap[0].getIdx() == 0x1C8 || mBckHeap[0].getIdx() == 0x1C9;
}
void onForceMorfCancel() { onEndResetStateFlg0(ERFLG0_FORCE_MORF_CANCEL); }
static daMidna_texData_s const m_texDataTable[21];
static daMidna_anmData_s const m_anmDataTable[53];
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ J3DModel* mpShadowModel;
/* 0x578 */ mDoExt_McaMorfSO* mpMorf;
/* 0x57C */ daMidna_McaMorfCB1_c mMorfCB;
/* 0x584 */ mDoExt_bckAnm mUpperBck;
/* 0x5A0 */ mDoExt_bckAnm mFaceBck;
/* 0x5BC */ J3DAnmTexPattern* mpFaceBtp;
/* 0x5C0 */ J3DAnmTextureSRTKey* mpFaceBtk;
/* 0x5C4 */ mDoExt_invisibleModel mInvModel;
/* 0x5CC */ mDoExt_invisibleModel mMaskInvModel;
/* 0x5D4 */ mDoExt_invisibleModel mHandsInvModel;
/* 0x5DC */ mDoExt_invisibleModel mHairhandInvModel;
/* 0x5E4 */ daPy_anmHeap_c mBckHeap[3];
/* 0x620 */ daPy_anmHeap_c mBtpHeap;
/* 0x634 */ daPy_anmHeap_c mBtkHeap;
/* 0x648 */ J3DAnmTextureSRTKey* mpMoyaBtk;
/* 0x64C */ J3DAnmTextureSRTKey* mpMaskMoyaBtk;
/* 0x650 */ J3DAnmTextureSRTKey* mpHandsMoyaBtk;
/* 0x654 */ J3DAnmTextureSRTKey* mpHairhandMoyaBtk;
/* 0x658 */ J3DAnmTevRegKey* mpAppearBrk;
/* 0x65C */ J3DAnmTevRegKey* mpMaskAppearBrk;
/* 0x660 */ J3DAnmTevRegKey* mpHairhandAppearBrk;
/* 0x664 */ J3DAnmTevRegKey* mpGokouAppearBrk;
/* 0x668 */ J3DAnmTevRegKey* field_0x668;
/* 0x66C */ J3DAnmTevRegKey* mpDemoFCBlendBrk;
/* 0x670 */ J3DModel* mpMaskBmd;
/* 0x674 */ J3DModel* mpShadowMaskBmd;
/* 0x678 */ J3DModel* mpHandsBmd;
/* 0x67C */ J3DModel* mpShadowHandsBmd;
/* 0x680 */ J3DModel* mpHairhandBmd;
/* 0x684 */ J3DModel* mpShadowHairhandBmd;
/* 0x688 */ J3DModel* mpDemoBDTmpBmd;
/* 0x68C */ J3DModel* mpDemoBDMaskBmd;
/* 0x690 */ J3DModel* mpDemoBDHandsBmd;
/* 0x694 */ J3DModel* mpDemoBDHairhandBmd;
/* 0x698 */ J3DModel* mpGokouBmd;
/* 0x69C */ J3DShape* mpLeftHandShape;
/* 0x6A0 */ J3DShape* mpRightHandShape;
/* 0x6A4 */ J3DShape* mpShadowLeftHandShape;
/* 0x6A8 */ J3DShape* mpShadowRightHandShape;
/* 0x6AC */ J3DModel* mpDemoFCBlendBmd;
/* 0x6B0 */ J3DModel* mpDemoFCTongueBmd;
/* 0x6B4 */ J3DAnmTextureSRTKey* mpDemoFCTongueBtk;
/* 0x6B8 */ mDoExt_bckAnm* mpDemoFCTmpBck;
/* 0x6BC */ J3DDeformData* mpDemoFCTmpBls;
/* 0x6C0 */ J3DAnmCluster* mpDemoFCTmpCluster;
/* 0x6C4 */ mDoExt_blkAnm* mpDemoFCTmpBlk;
/* 0x6C8 */ J3DModel* mpDemoHLTmpBmd;
/* 0x6CC */ mDoExt_bckAnm* mpDemoHLTmpBck;
/* 0x6D0 */ J3DModel* mpDemoHRTmpBmd;
/* 0x6D4 */ mDoExt_bckAnm* mpDemoHRTmpBck;
/* 0x6D8 */ J3DModel* mpDemoHDTmpBmd;
/* 0x6DC */ mDoExt_bckAnm* mpDemoHDTmpBck;
/* 0x6E0 */ J3DGXColorS10 field_0x6e0;
/* 0x6E8 */ J3DGXColor field_0x6e8;
/* 0x6EC */ J3DGXColor field_0x6ec;
/* 0x6F0 */ daMidna_matAnm_c* mpEyeMatAnm[2];
/* 0x6F8 */ daMidna_hio_c0* mpHIO;
/* 0x6FC */ Z2Creature mSound;
/* 0x78C */ dMsgFlow_c mMsgFlow;
/* 0x7D8 */ dBgS_LinkLinChk mLinChk;
/* 0x848 */ u8 mMotionNum;
/* 0x849 */ u8 mFaceNum;
/* 0x84A */ u8 field_0x84a;
/* 0x84B */ u8 mFaceBckTimer;
/* 0x84C */ u8 mEyeMoveTimer;
/* 0x84D */ s8 mReverb;
/* 0x84E */ u8 field_0x84e;
/* 0x84F */ u8 mDemoType;
/* 0x850 */ u8 field_0x850;
/* 0x851 */ u8 field_0x851;
/* 0x852 */ u8 field_0x852[8];
/* 0x85A */ s16 field_0x85a;
/* 0x85C */ s16 mHairAngleZ[5];
/* 0x866 */ s16 mHairAngleY[5];
/* 0x870 */ u8 field_0x870[2];
/* 0x872 */ s16 field_0x872;
/* 0x874 */ s16 mBackboneAngleZ;
/* 0x876 */ s16 field_0x876;
/* 0x878 */ u16 mLeftHandShapeIdx;
/* 0x87A */ u16 mRightHandShapeIdx;
/* 0x87C */ s16 mDemoAngle;
/* 0x87E */ s16 field_0x87e;
/* 0x880 */ csXyz mNeckAngle;
/* 0x886 */ u8 field_0x886[6];
/* 0x88C */ int mStaffID;
/* 0x890 */ u32 mStateFlg0;
/* 0x894 */ u32 mStateFlg1;
/* 0x898 */ u32 mEndResetStateFlg0;
/* 0x89C */ u32 mShadowKey;
/* 0x8A0 */ u32 mParticleKey1;
/* 0x8A4 */ u32 mParticleKey2;
/* 0x8A8 */ u32 mThroughEffectKey[6];
/* 0x8C0 */ u32 mDemoMode;
/* 0x8C4 */ u32 mSoundID;
/* 0x8C8 */ f32 mVoiceFrame;
/* 0x8CC */ f32 mEyeMoveX;
/* 0x8D0 */ f32 mEyeMoveY;
/* 0x8D4 */ f32 field_0x8d4;
/* 0x8D8 */ f32 mDemoSpeed;
/* 0x8DC */ f32 field_0x8dc;
/* 0x8E0 */ cXyz mHairPos[5];
/* 0x91C */ cXyz mHairDir[5];
/* 0x958 */ cXyz mHeadCenterPos;
/* 0x964 */ cXyz mHairScale[5];
/* 0x9A0 */ cXyz field_0x9a0;
/* 0x9AC */ cXyz mTagWaitPos;
/* 0x9B8 */ cXyz mDemoPos;
/* 0x9C4 */ cXyz mForceNeckAimPos;
/* 0x9D0 */ daKago_c* mpKago;
/* 0x9D4 */ daMidna_func mpFunc;
};
STATIC_ASSERT(sizeof(daMidna_c) == 0x9E0);
#endif /* D_A_MIDNA_H */