This could totally be something I'm not doing correctly, or maybe not understanding... but it appears that Rigodotifying a rig changes how models are deformed. Is this expected behavior? Prior to Rigodotifying the rig, moving the paddle handle for the left hand deforms the model as follows:
After Rigodotifying the rig and attempting to move the paddle handle, I'm seeing a completely different deform:
Is this a bug, or am I not understanding how this is meant to work? And advice would be appreciated. I'm running from master in Rigodotify, and running Blender 4.2
Thanks in advance!
This could totally be something I'm not doing correctly, or maybe not understanding... but it appears that Rigodotifying a rig changes how models are deformed. Is this expected behavior? Prior to Rigodotifying the rig, moving the paddle handle for the left hand deforms the model as follows:
After Rigodotifying the rig and attempting to move the paddle handle, I'm seeing a completely different deform:
Is this a bug, or am I not understanding how this is meant to work? And advice would be appreciated. I'm running from
masterin Rigodotify, and running Blender 4.2Thanks in advance!