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Incremental Solid Modeling from Sparse and Omnidirectional Structure-from-Motion Data

Author: Maxime Lhuillier

Notes:

  • 2 Manifold surface reconstruction using a sparse pc from sfm algorithm
  • advantages of sparse surface rec: quality of 3D points, low computationnal cost
  • manifold = list of 3D triangle so that every the neighbourhood of every surface point is locally a disk
  • the 3D delaunnay triangulation of a set of 3D point P is such that: each tetrahedra is on the convex hull of P, its vertex set is P, the circumscribing sphere of every tetrahedron does not contain any vertex.
  • the genus of the surface is always zero (i.e. it has no hole)
  • define a general test to see if a surface is manifold: if for every vertex, all the triangles that has this vertex can be ordered in a chain that link every triangle pair with an edge (i.e. the graph of v opposite edges must be a cycle)
  • it also defines a substraction test and an addition test
  • The length of the ray is bounded: the point uncertainty increases with the square of the length
  • The size of the triangles is bounded (formally, the circumscribing sphere of each tetrathedron has a diameter bounded by a thresh)
  • A rigorous sculpting method to add new point in the mesh so that it remains "Manifold"

@inproceedings{Litvinov2013IncrementalSM, title={Incremental Solid Modeling from Sparse and Omnidirectional Structure-from-Motion Data}, author={Vadim Litvinov and Maxime Lhuillier}, booktitle={British Machine Vision Conference}, year={2013} }