@@ -300,16 +300,9 @@ def _on_released() -> None:
300300 # ------------------------------------------------------------------
301301
302302 def _on_toggle_clicked (self ) -> None :
303- from cellier .v2 .events import DimsUpdateEvent
304-
305303 current_slice = dict (self ._scene .dims .selection .slice_indices )
306304 self ._controller .cancel_pending_slices (self ._scene .id )
307305 in_sc = self ._mode_channel == "single"
308- stacked = (
309- (self ._geo .channel_axis ,)
310- if not in_sc and self ._geo .channel_axis is not None
311- else None
312- )
313306
314307 if self ._active_mode == "2d" :
315308 # Save the Z world-coord before it leaves slice_indices.
@@ -333,15 +326,8 @@ def _on_toggle_clicked(self) -> None:
333326 self ._lod_bias_3d_slider .setValue (self ._lod_bias_3d )
334327 self ._lod_bias_3d_slider .blockSignals (False )
335328
336- self ._controller .incoming_events .emit (
337- DimsUpdateEvent (
338- source_id = self ._controller ._id ,
339- scene_id = self ._scene .id ,
340- slice_indices = new_slice ,
341- displayed_axes = self ._displayed_axes_3d ,
342- stacked_axes = stacked ,
343- )
344- )
329+ self ._controller .update_slice_indices (self ._scene .id , new_slice )
330+ self ._controller .set_displayed_axes (self ._scene .id , self ._displayed_axes_3d )
345331 self ._active_mode = "3d"
346332 self ._mode_label .setText ("Mode: 3D" )
347333 self ._toggle_btn .setText ("Switch to 2D" )
@@ -364,15 +350,8 @@ def _on_toggle_clicked(self) -> None:
364350 self ._lod_bias_2d_slider .setValue (self ._lod_bias_2d )
365351 self ._lod_bias_2d_slider .blockSignals (False )
366352
367- self ._controller .incoming_events .emit (
368- DimsUpdateEvent (
369- source_id = self ._controller ._id ,
370- scene_id = self ._scene .id ,
371- slice_indices = new_slice ,
372- displayed_axes = self ._displayed_axes_2d ,
373- stacked_axes = stacked ,
374- )
375- )
353+ self ._controller .update_slice_indices (self ._scene .id , new_slice )
354+ self ._controller .set_displayed_axes (self ._scene .id , self ._displayed_axes_2d )
376355 self ._active_mode = "2d"
377356 self ._mode_label .setText ("Mode: 2D" )
378357 self ._toggle_btn .setText ("Switch to 3D" )
@@ -402,7 +381,7 @@ def _on_mc_toggle_clicked(self) -> None:
402381 self ._saved_channel = float (current .get (ch , self ._saved_channel ))
403382 current .pop (ch , None )
404383 self ._controller .update_slice_indices (self ._scene .id , current )
405- self ._controller .update_stacked_axes (self ._scene .id , (ch ,))
384+ self ._controller .set_stacked_axes (self ._scene .id , (ch ,))
406385 self ._channel_stack .setCurrentIndex (1 )
407386 self ._mode_channel = "multichannel"
408387 if self ._toggle_mc_btn is not None :
@@ -417,7 +396,7 @@ def _on_mc_toggle_clicked(self) -> None:
417396 # so the slider reappears.
418397 ch = self ._geo .channel_axis
419398 if ch is not None :
420- self ._controller .update_stacked_axes (self ._scene .id , ())
399+ self ._controller .set_stacked_axes (self ._scene .id , ())
421400 current = dict (self ._scene .dims .selection .slice_indices )
422401 current [ch ] = self ._saved_channel
423402 self ._controller .update_slice_indices (self ._scene .id , current )
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