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// GX2SetSpecialState(0, true) enables DX_RASTERIZATION_KILL, but still expects depth writes to happen? -> Research which stages are disabled by DX_RASTERIZATION_KILL exactly
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// for now we use a workaround:
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if (!PA_CL_VTE_CNTL.get_VPORT_X_OFFSET_ENA())
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rasterizationEnabled = true;
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// Culling both front and back faces effectively disables rasterization
// GX2SetSpecialState(0, true) enables DX_RASTERIZATION_KILL, but still expects depth writes to happen? -> Research which stages are disabled by DX_RASTERIZATION_KILL exactly
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// for now we use a workaround:
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if (!LatteGPUState.contextNew.PA_CL_VTE_CNTL.get_VPORT_X_OFFSET_ENA())
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rasterizerEnable = true;
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if (!rasterizerEnable && !streamoutEnable)
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if (!LatteGPUState.contextNew.IsRasterizationEnabled() && !streamoutEnable)
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