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Crash on Quit via quit-key #1773

@Hexaae

Description

@Hexaae

Current Behavior

CEMU c5913fe.
CEMU crashes every time on quit using the Quit Key shortcut (I use RCTRL+DEL), from any fullscreen (VK) game.
On hotkey press screen goes grey and in a pair of secs you'll return to desktop. Will find the crashlog with Reliability Monitor or Events Viewer.
Example of dump analysis: https://paste.sh/fEdVOsXn#9kzI3dbhv8KluRN1wHKiR6-g

This is an old bug, at least from 2023 with previous CEMU versions.

Expected Behavior

Should quit system friendly.

Steps to Reproduce

  • Launch a game in fullscreen VK
  • while in game, quit CEMU with quit hotkey

System Info (Optional)

CEMU c5913fe.
Win 11 25H2, i9-13980HX, 32GB 5600MHz, 2560x1600 G-Sync screen, NVidia 4090 laptop (I guess it happens with "any driver" as I'm experiencing this at least since 2023 up to current 581.xx and 591.xx...)

Emulation Settings (Optional)

<?xml version="1.0" encoding="UTF-8"?>
<content>
    <logflag>0</logflag>
    <advanced_ppc_logging>false</advanced_ppc_logging>
    <mlc_path>%USERPROFILE%/Cemu/mlc01</mlc_path>
    <permanent_storage>true</permanent_storage>
    <proxy_server></proxy_server>
    <play_boot_sound>false</play_boot_sound>
    <console_language>4</console_language>
    <GamePaths>
        <Entry>%USERPROFILE%\Cemu\roms</Entry>
    </GamePaths>
    <GameCache>
        <Entry>
            <title_id>1407375153861888</title_id>
            <name></name>
            <custom_name></custom_name>
            <region>0</region>
            <version>-1</version>
            <dlc_version>-1</dlc_version>
            <path></path>
            <time_played>0</time_played>
            <last_played>0</last_played>
            <favorite>true</favorite>
        </Entry>
        <Entry>
            <title_id>1407375153581568</title_id>
            <name></name>
            <custom_name></custom_name>
            <region>0</region>
            <version>-1</version>
            <dlc_version>-1</dlc_version>
            <path></path>
            <time_played>0</time_played>
            <last_played>0</last_played>
            <favorite>true</favorite>
        </Entry>
    </GameCache>
    <GraphicPack>
        <Entry filename="graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Enhancements/rules.txt">
            <Preset>
                <category>Depth Of Field</category>
                <preset>Enabled</preset>
            </Preset>
            <Preset>
                <category>Clarity</category>
                <preset>Hexaae's Clear Preset</preset>
            </Preset>
            <Preset>
                <category>Reflections</category>
                <preset>Enhanced Reflections</preset>
            </Preset>
            <Preset>
                <category>Reflection Range</category>
                <preset>Extra High (32 samples)</preset>
            </Preset>
            <Preset>
                <category>Anisotropic Filtering</category>
                <preset>Ultra (8x, Default)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Graphics/rules.txt">
            <Preset>
                <category>Shadows</category>
                <preset>Ultra (300%)</preset>
            </Preset>
            <Preset>
                <category>Ultrawide HUD Mode</category>
                <preset>Edge HUD (Default)</preset>
            </Preset>
            <Preset>
                <category>Aspect Ratio</category>
                <preset>16:9 (Default)</preset>
            </Preset>
            <Preset>
                <category>Resolution</category>
                <preset>2560x1440 (2K)</preset>
            </Preset>
            <Preset>
                <category>Shadow Draw Distance</category>
                <preset>Very High (Recommended)</preset>
            </Preset>
            <Preset>
                <category>Anti-Aliasing</category>
                <preset>Normal FXAA (Default)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/MarioKart8/Mods/60FPSMultiplayer/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Mods/DrawDistance/rules.txt">
            <Preset>
                <category>Texture Distance Detail (LOD)</category>
                <preset>Higher (-2)</preset>
            </Preset>
            <Preset>
                <category>NPC, Enemies And Other Entities</category>
                <preset>Ultra (1.5x)</preset>
            </Preset>
            <Preset>
                <category>Terrain, Buildings, Bushes And Other Objects</category>
                <preset>Ultra (1.5x, requires Extended Memory pack!)</preset>
            </Preset>
            <Preset>
                <category>Trees (2D Billboards)</category>
                <preset>Ultra</preset>
            </Preset>
            <Preset>
                <category>Grass Blades Density</category>
                <preset>High</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Mods/ExtendedMemory/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Mods/FPS++/rules.txt">
            <Preset>
                <category>Fence Type</category>
                <preset>Performance Fence (Default)</preset>
            </Preset>
            <Preset>
                <category>Mode</category>
                <preset>Normal Settings</preset>
            </Preset>
            <Preset>
                <category>FPS Limit</category>
                <preset>60FPS Limit (Default)</preset>
            </Preset>
            <Preset>
                <category>Framerate Limit</category>
                <preset>60FPS (ideal for 240/120/60Hz displays)</preset>
            </Preset>
            <Preset>
                <category>Cutscene FPS Limit</category>
                <preset>Automatically Limit In Few Cutscenes (Recommended)</preset>
            </Preset>
            <Preset>
                <category>Debug Options</category>
                <preset>Disabled (Default)</preset>
            </Preset>
            <Preset>
                <category>Static Mode</category>
                <preset>Disabled (Default, dynamically adjust game speed)</preset>
            </Preset>
            <Preset>
                <category>Frame Average</category>
                <preset>8 Frames Averaged (Default)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/CaptainToad_Resolution/rules.txt">
            <Preset>
                <preset>2560x1440</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/DonkeyKongTropicalFreeze_Resolution/rules.txt">
            <Preset>
                <preset>2560x1440</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/XenobladeChroniclesX/Workarounds/Brightness/rules.txt">
            <Preset>
                <category>Standard presets</category>
                <preset>WiiU default - Brightness fix only</preset>
            </Preset>
            <Preset>
                <category>Contrast</category>
                <preset>No extra contrast (Default)</preset>
            </Preset>
            <Preset>
                <category>Exposure and brightness fix</category>
                <preset>No extra exposure - Only brightness fix</preset>
            </Preset>
            <Preset>
                <category>Saturation - Darkens image</category>
                <preset>No extra saturation (Default)</preset>
            </Preset>
            <Preset>
                <category>Exposure after colour grading</category>
                <preset>Default post exposure</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/KirbyRainbow_InvisibleLineFix/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/SuperMario3DWorld_Resolution/rules.txt">
            <Preset>
                <preset>2560x1440</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/MarioKart8/Graphics/rules.txt">
            <Preset>
                <category>Shadows</category>
                <preset>Ultra (300%)</preset>
            </Preset>
            <Preset>
                <category>Aspect Ratio</category>
                <preset>16:9 (Default)</preset>
            </Preset>
            <Preset>
                <category>TV Resolution</category>
                <preset>2560x1440 (2K)</preset>
            </Preset>
            <Preset>
                <category>Gamepad Resolution</category>
                <preset>2560x1440 (2K)</preset>
            </Preset>
            <Preset>
                <category>Anisotropic Filtering</category>
                <preset>8x</preset>
            </Preset>
            <Preset>
                <category>Advanced Options</category>
                <preset>Disabled</preset>
            </Preset>
            <Preset>
                <category>Anti-Aliasing</category>
                <preset>On (Default)</preset>
            </Preset>
            <Preset>
                <category>Bloom Intensity</category>
                <preset>100% (Default)</preset>
            </Preset>
            <Preset>
                <category>Motion Blur Quality</category>
                <preset>Normal (Default)</preset>
            </Preset>
            <Preset>
                <category>Level of Detail</category>
                <preset>Normal (Default)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/NewSuperMarioBrosU/Graphics/rules.txt">
            <Preset>
                <category>TV Resolution</category>
                <preset>2560x1440</preset>
            </Preset>
            <Preset>
                <category>Gamepad Resolution</category>
                <preset>2560x1440</preset>
            </Preset>
            <Preset>
                <category>Shadow Quality</category>
                <preset>Ultra</preset>
            </Preset>
            <Preset>
                <category>Blur Quality</category>
                <preset>Medium</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/YoshisWoollyWorld_Shadows/rules.txt">
            <Preset>
                <preset>Ultra (300%)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/NewSuperMarioBrosU/Workarounds/CrashFix/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/SkylandersSwapForce/Workarounds/PortalStabilityFix/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/SuperMario3DWorld_Shadows/rules.txt">
            <Preset>
                <preset>Ultra (300%)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/YoshisWoollyWorld_60fpsMap/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/WindWakerHD_Resolution/rules.txt">
            <Preset>
                <preset>2560x1440</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/WindWakerHD_Shadows/rules.txt">
            <Preset>
                <preset>Ultra (300%)</preset>
            </Preset>
        </Entry>
        <Entry filename="graphicPacks/downloadedGraphicPacks/XenobladeChroniclesX/Mods/HideOfflineLabel/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/XenobladeChroniclesX/Mods/HudChangeTimeFromEmanual/rules.txt"/>
        <Entry filename="graphicPacks/downloadedGraphicPacks/YoshisWoollyWorld_Resolution/rules.txt">
            <Preset>
                <preset>2560x1440</preset>
            </Preset>
        </Entry>
    </GraphicPack>
    <Graphic>
        <api>1</api>
        <vkDevice>00000000000000000000000000000000</vkDevice>
        <mtlDevice>0</mtlDevice>
        <VSync>1</VSync>
        <OverrideAppGammaPreference>false</OverrideAppGammaPreference>
        <OverrideGammaValue>2.2</OverrideGammaValue>
        <UserDisplayGamma>2.2</UserDisplayGamma>
        <GX2DrawdoneSync>true</GX2DrawdoneSync>
        <UpscaleFilter>2</UpscaleFilter>
        <DownscaleFilter>2</DownscaleFilter>
        <FullscreenScaling>0</FullscreenScaling>
        <AsyncCompile>true</AsyncCompile>
        <vkAccurateBarriers>true</vkAccurateBarriers>
        <Overlay>
            <Position>0</Position>
            <TextColor>4294967295</TextColor>
            <TextScale>100</TextScale>
            <FPS>true</FPS>
            <DrawCalls>false</DrawCalls>
            <CPUUsage>false</CPUUsage>
            <CPUPerCoreUsage>false</CPUPerCoreUsage>
            <RAMUsage>false</RAMUsage>
            <VRAMUsage>false</VRAMUsage>
            <Debug>false</Debug>
        </Overlay>
        <Notification>
            <Position>1</Position>
            <TextColor>4294967295</TextColor>
            <TextScale>100</TextScale>
            <ControllerProfiles>true</ControllerProfiles>
            <ControllerBattery>false</ControllerBattery>
            <ShaderCompiling>true</ShaderCompiling>
            <FriendService>true</FriendService>
        </Notification>
    </Graphic>
    <Audio>
        <api>2</api>
        <delay>1</delay>
        <TVChannels>2</TVChannels>
        <PadChannels>1</PadChannels>
        <InputChannels>0</InputChannels>
        <TVVolume>100</TVVolume>
        <PadVolume>100</PadVolume>
        <InputVolume>100</InputVolume>
        <PortalVolume>20</PortalVolume>
        <TVDevice>default</TVDevice>
        <PadDevice></PadDevice>
        <InputDevice></InputDevice>
        <PortalDevice></PortalDevice>
    </Audio>
    <Account>
        <PersistentId>2147483649</PersistentId>
        <OnlineEnabled>false</OnlineEnabled>
        <ActiveService>0</ActiveService>
    </Account>
    <AccountService/>
    <Debug>
        <CrashDumpWindows>0</CrashDumpWindows>
        <GDBPort>1337</GDBPort>
    </Debug>
    <Input>
        <DSUC host="127.0.0.1" port="26760"/>
    </Input>
    <EmulatedUsbDevices>
        <EmulateSkylanderPortal>false</EmulateSkylanderPortal>
        <EmulateInfinityBase>false</EmulateInfinityBase>
        <EmulateDimensionsToypad>false</EmulateDimensionsToypad>
    </EmulatedUsbDevices>
    <language>0</language>
    <msw_theme>0</msw_theme>
    <use_discord_presence>false</use_discord_presence>
    <fullscreen_menubar>false</fullscreen_menubar>
    <feral_gamemode>false</feral_gamemode>
    <check_update>false</check_update>
    <receive_untested_updates>false</receive_untested_updates>
    <save_screenshot>true</save_screenshot>
    <vk_warning>false</vk_warning>
    <gp_download>true</gp_download>
    <macos_disclaimer>false</macos_disclaimer>
    <fullscreen>true</fullscreen>
    <window_position>
        <x>-1</x>
        <y>-1</y>
    </window_position>
    <window_size>
        <x>-1</x>
        <y>-1</y>
    </window_size>
    <window_maximized>false</window_maximized>
    <open_pad>false</open_pad>
    <pad_position>
        <x>-1</x>
        <y>-1</y>
    </pad_position>
    <pad_size>
        <x>-1</x>
        <y>-1</y>
    </pad_size>
    <pad_maximized>false</pad_maximized>
    <show_icon_column>true</show_icon_column>
    <GameList>
        <style>0</style>
        <order>[0, 1, 2, 3, 4, 5, 6, 7, 8]</order>
        <name_width>500</name_width>
        <version_width>81</version_width>
        <dlc_width>50</dlc_width>
        <game_time_width>140</game_time_width>
        <game_started_width>160</game_started_width>
        <region_width>270</region_width>
        <title_id>0</title_id>
    </GameList>
    <RecentLaunchFiles>
        <Entry>...</Entry>
    </RecentLaunchFiles>
    <RecentNFCFiles/>
    <Hotkeys>
        <modifiers>0 -1</modifiers>
        <ExitFullscreen>27 -1</ExitFullscreen>
        <ToggleFullscreen>350 -1</ToggleFullscreen>
        <ToggleFullscreenAlt>8205 -1</ToggleFullscreenAlt>
        <TakeScreenshot>351 -1</TakeScreenshot>
        <ToggleFastForward>322 -1</ToggleFastForward>
        <ExitApplication>16511 -1</ExitApplication>
    </Hotkeys>
</content>

Logs (Optional)

[17:01:31.513] ------- Init Cemu c5913fe -------
[17:01:31.513] Init Wii U memory space (base: 0x00000235f81c0000)
[17:01:31.513] mlc01 path: %USERPROFILE%/Cemu/mlc01
[17:01:31.513] CPU: 13th Gen Intel(R) Core(TM) i9-13980HX
[17:01:31.513] RAM: 32381MB
[17:01:31.513] Platform: Windows 10 Home (Build 9200)
[17:01:31.513] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[17:01:31.519] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[17:01:31.519] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[17:04:28.239] Mounting title 0005000010180700
[17:04:28.239] Base: %USERPROFILE%/Cemu/roms/Captain Toad Treasure Tracker [Folder]
[17:04:28.239] Update: %USERPROFILE%/Cemu/mlc01/usr/title/0005000e/10180700 [Folder]
[17:04:28.239] DLC: Not present
[17:04:28.306] COS: System fonts found. Generated shareddata (26609KB)
[17:04:28.310] Recompiler initialized
[17:04:28.342] ------- Init Vulkan graphics backend -------
[17:04:30.734] Vulkan instance version: 1.4
[17:04:30.948] Using GPU: NVIDIA GeForce RTX 4090 Laptop GPU
[17:04:30.948] Driver version: 581.08
[17:04:30.948] Vulkan: present_wait extension: supported
[17:04:30.948] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
[17:04:31.080] Vulkan device memory info:
[17:04:31.080] Heap 0 - Size 16050MB Flags 0x00000001
[17:04:31.080] Heap 1 - Size 16190MB Flags 0x00000000
[17:04:31.080] Memory 0 - HeapIndex 1 Flags 0x00000000
[17:04:31.080] Memory 1 - HeapIndex 0 Flags 0x00000001
[17:04:31.080] Memory 2 - HeapIndex 1 Flags 0x00000006
[17:04:31.080] Memory 3 - HeapIndex 1 Flags 0x0000000e
[17:04:31.080] Memory 4 - HeapIndex 0 Flags 0x00000007
[17:04:31.757] ------- Loaded title -------
[17:04:31.757] TitleId: 00050000-10180700
[17:04:31.757] TitleVersion: v16
[17:04:31.757] TitleRegion: EU
[17:04:31.757] Save path:   %USERPROFILE%/Cemu/mlc01/usr/save/00050000/10180700/user/
[17:04:31.757] Shader cache file: shaderCache/transferable/0005000010180700.bin
[17:04:31.757] gameprofile path: gameProfiles/0005000010180700.ini
[17:04:31.757] RPX hash (updated): 00000000
[17:04:31.757] RPX hash (base): 00000000
[17:04:31.840] Loaded module 'kinopio' with checksum 0x1b377483
[17:04:31.840] RPL link time: 15ms
[17:04:31.850] HLE scan time: 16ms
[17:04:31.850] ------- Active settings -------
[17:04:31.850] CPU-Mode: Multi-core recompiler (gameprofile)
[17:04:31.850] Load shared libraries: true (gameprofile)
[17:04:31.850] Use precompiled shaders: auto (gameprofile)
[17:04:31.850] Full sync at GX2DrawDone: true
[17:04:31.850] Strict shader mul: true
[17:04:31.850] Async compile: true
[17:04:31.850] Console language: 4
[17:04:31.949] ------- Activate graphic packs -------
[17:04:32.002] Applying patch group 'KinopioAspectUWv16'
[17:04:32.002] Activate graphic pack: Captain Toad: Treasure Tracker/Graphics/Resolution [Presets: 2560x1440]
[17:04:32.002] ------- Init Audio backend -------
[17:04:32.002] DirectSound: available
[17:04:32.002] XAudio 2.8: available
[17:04:32.002] Cubeb: available
[17:04:32.002] ------- Init Audio input backend -------
[17:04:32.002] Cubeb: available
[17:04:32.002] ------- Run title -------
[17:04:32.035] Graphic pack "Resolution" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
[17:04:32.225] Shader cache loaded with 464 shaders. Commited mem 161MB. Took 190ms
[17:04:32.901] IOSU_ACT: using account Hexaae in first slot

Crashlog for Cemu c5913fe
Date: 08-01-2026 16:06:08

-----------------------------------------
   Stack trace
-----------------------------------------
0x00007ff6eb0d617c +0x0050617c Cemu.exe         osLib_registerHLEFunction
0x00007ff6eb0d66b1 +0x005066b1 Cemu.exe         osLib_registerHLEFunction
0x00007ff6eb0d6bad +0x00506bad Cemu.exe         osLib_registerHLEFunction
0x00007ffb92a65ac3 +0x00115ac3 KERNELBASE.dll   UnhandledExceptionFilter
0x00007ffb9578a5e3 +0x0016a5e3 ntdll.dll        strncpy
0x00007ffb957418a3 +0x001218a3 ntdll.dll        _C_specific_handler
0x00007ffb957862ff +0x001662ff ntdll.dll        _chkstk
0x00007ffb95632327 +0x00012327 ntdll.dll        RtlLocateExtendedFeature
0x00007ffb95785c3e +0x00165c3e ntdll.dll        KiUserExceptionDispatcher
0x00007ff6ebb18cc4 +0x00f48cc4 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb17b6a +0x00f47b6a Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb16672 +0x00f46672 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb1871d +0x00f4871d Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eb91e390 +0x00d4e390 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eb921a78 +0x00d51a78 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eb9270e0 +0x00d570e0 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ffb95257846 +0x00017846 USER32.dll       CallWindowProcW
0x00007ffb9525539d +0x0001539d USER32.dll       IsWindowUnicode
0x00007ffb9524e8bb +0x0000e8bb USER32.dll       IsDialogMessageW
0x00007ff6eb920e17 +0x00d50e17 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eba4f9af +0x00e7f9af Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eba4fa02 +0x00e7fa02 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6eba4f442 +0x00e7f442 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb5dca3 +0x00f8dca3 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb5db6b +0x00f8db6b Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb5de28 +0x00f8de28 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb5e03a +0x00f8e03a Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb0da27 +0x00f3da27 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb7239d +0x00fa239d Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb72227 +0x00fa2227 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb72e1b +0x00fa2e1b Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ebb0b648 +0x00f3b648 Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ff6ead7876b +0x001a876b Cemu.exe         gameMeta_getTitleId
0x00007ff6ebcdaf8b +0x0110af8b Cemu.exe         wxCheckTree::SetFocusFromKbd
0x00007ffb933ee8d7 +0x0002e8d7 KERNEL32.DLL     BaseThreadInitThunk
0x00007ffb956ac53c +0x0008c53c ntdll.dll        RtlUserThreadStart
Exception 0xc0000005 at 0x7ff6ebb18cc4(+0xf48cc4) in module Cemu.exe
cemu.exe at 0x7ff6eabd0000

RAX=00007ff6ebf48fb0 RBX=00000235f7a73c60 RCX=00000235f7a73c60 RDX=0000000000000000
RSP=000000d4cc6ff1e0 RBP=000000d4cc6ff3d0 RDI=000000d4cc6ff470 RSI=00000000ffffffff
R8 =00000235f4049000 R9 =0000000000000000 R10=00000235f4040000 R11=000000d4cc6ff1b0
R12=0000000000000000 R13=0000000000000000 R14=00000235f7a73c60 R15=000000000000002e

-----------------------------------------
   Game info
-----------------------------------------
Not running

-----------------------------------------
   Active PPC instance
-----------------------------------------
Not active

-----------------------------------------
   PPC threads
-----------------------------------------
None active

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