Skip to content

[macOS] [Arm] Bayonetta 2: Crash when moving character #1983

Description

@shinra-electric

Current Behavior

Cemu will crash in Bayonetta 2 when you get to a part where you can control the character. It crashes when moving.

This crash only happens on Arm builds. The game runs fine with the x86 build running under Rosetta.

The crash happens on both Metal and Vulkan, so the backend is likely not relevant.

This does not seem to be a regression, and has been present since Arm support has been merged.
(I bisected Samuliak's Metal pre-releases, and the bug was introduced in testing2.3.3 when it switched to Arm)

Expected Behavior

No crash 😐

Steps to Reproduce

On the Arm build only, proceed in the game until you get to a point where you can control the character. Moving causes Cemu to crash.

System Info (Optional)

OS: macOS 27 Beta 3
GPU: M1 Pro

Emulation Settings (Optional)

No response

Logs (Optional)

macOS 27 Beta 3 didn't create a system crashlog for some reason.

Here is Cemu's log:
log.txt.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions