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Skylanders Trap Team: graphics bug at resolution higher than default (1024x576) #731

@just-Smidge

Description

@just-Smidge

Current Behavior

using youtube as for some reason github cant take this video even though in the past its taken larger videos
https://youtu.be/J9hq9EMbWp4

At any resolution above default the liquids in the game breaks and starts to glitch out.

this happens in both OpenGL and Vulcan though OpenGL has a few more graphics issues but that is to be expected.

if you have any idea what is causing this please let me know, later today i am going to check on a windows install to see if the issue is OS specific or not.

notes: ignore the stuttering that was caused by obs not my system or CEMU, and the reason for the 30fps was that i turned off all other graphics pack changes so that i was sure it was the resolution causing the issues.
Expected Behavior

no graphical issues
Steps to Reproduce

run the game at a resolution higher than default (1024x576)
System Info (Optional)

My system specs are:
CPU: Ryzen7 7800X3D
GPU: Radeon RX 7900XTX
RAM: 32GB DDR5
OS: Arch Linux - Zen kernel
CEMU: 2.6 from the AUR (also tested from flatpak)
Emulation Settings (Optional)

CEMU game profile:
CPU mode: Auto
thread quantum: 45000
Graphics API: Vulcan
shader multiplication accuracy: true

CEMU general settings:
enable feral gamemode: true
Graphics API: Vulcan
graphics device: Radeon RX 7900XTX
Vsync: off
async shader compile: true
Logs (Optional)

No response

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