[unity] Fix shaders being transpiled over and over again even if they… #332
build-ceramic.yml
on: push
Matrix: build-ceramic-linux
create-release
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ceramic-linux-arm64.zip
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sha256:c0474c13521353f63966333a4636c395e66dfc2aaeb1ed838328acdd69fec0c9
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ceramic-linux-x86_64.zip
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sha256:1e7f24ea0f6bbf49eb4be197ccb127dd4d22135cb5357069ab990df09e21fb14
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ceramic-mac-installer.pkg
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sha256:af557a4fcf368fc06b678ac934ff603f9f72976141e6b6909ebc45c120627d94
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ceramic-mac.zip
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sha256:8b90571c135d55711ec2b6ac3975c4da94bddd9c38fa0c981338788b457df200
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ceramic-windows-installer.exe
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sha256:5ccdda1db9ff7fd533a4df94dea2868b479927e82267c5410ccbe395dd443b3d
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ceramic-windows.zip
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331 MB |
sha256:c2fec266d465269f274ad8a972a754f4dfc0d3135251cdaf06f9f86bc072a304
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