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style: MonitorBG 컴포넌트의 위치 및 크기 조정
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src/components/MonitorBG.tsx

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,8 +13,8 @@ export default function MonitorBG() {
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<directionalLight castShadow intensity={4} shadow-mapSize={2048} position={[0, 0, 0]} rotation={[-1, 0, 0]}/>
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<ambientLight intensity={1.2}/>
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<Float rotationIntensity={1} speed={3}>
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<Videogame position={[-.8, -1, 0]} rotation={[.2, 0, 0]} scale={.2}/>
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<Html occlude={"raycast"} transform castShadow receiveShadow scale={.2} position={[.8, 0, 0]} rotation={[.2, 0, 0]}
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<Videogame position={[-1, -1, 0]} rotation={[.2, 0, 0]} scale={.25}/>
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<Html occlude={"raycast"} transform castShadow receiveShadow scale={.25} position={[1, 0, 0]} rotation={[.2, 0, 0]}
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material={<meshStandardMaterial side={DoubleSide} opacity={.1}/>}>
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<Card/>
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</Html>

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