Currently, we have a way to declare a channel (of a multi-channel image) as a non-visible, but this only affects rendering and not loading (i.e. all channels are loaded regardless of the channel's visibility).
For the chunked image layer, we currently create one layer per channel. Therefore, we have no way to define a non-visible layer/channel in this case. In the case that a layer is not visible, I think we should not load any related chunks.
For context, this would be valuable for the DCA viewer. As a workaround, we can add/remove a layer from the layer manager, but this adds some complication and a little overhead to the application.
Currently, we have a way to declare a channel (of a multi-channel image) as a non-visible, but this only affects rendering and not loading (i.e. all channels are loaded regardless of the channel's visibility).
For the chunked image layer, we currently create one layer per channel. Therefore, we have no way to define a non-visible layer/channel in this case. In the case that a layer is not visible, I think we should not load any related chunks.
For context, this would be valuable for the DCA viewer. As a workaround, we can add/remove a layer from the layer manager, but this adds some complication and a little overhead to the application.