Godot LSP + Crush? #1501
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The-RedWizard
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has anyone attempted to use godot's LSP with Crush? It's not clear how you would configure crush for Godot. Godot specifies a port requirement that seems to not be available for configuration with Crush. Am i missing something?
https://docs.godotengine.org/en/stable/tutorials/editor/external_editor.html
It's posable it's not compatible.
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