Skip to content

About Fx1E on Amiga CHIP-8 #8

@gulrak

Description

@gulrak

Regarding your entry on the Amiga CHIP-8 interpreter (https://chip-8.github.io/extensions/#amiga-chip-8-interpreter):
The comment on Fx1E doesn't seem complete, as it suggests something happens if I + Vx overflows. It looks to me that there is no overflow handling in that opcode at all, besides being a 16-bit add, so it kinda behaves like the original VIP, I would say, so I wouldn't call it altered.

My comment is based on the Fred Fish 537 version, I couldn't find any other version yet. (I was looking at it, as I had the same hope about finding a VF handling that would explain the Spacefight 2091 mystery, but that interpreter would not be able to execute the game, partly due to missing opcodes, but the FF537 one also might be too old to be SCHIP compatible.)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions