Concord version
2.2.8
Operating system
macOS Catalina (10.15.7)
Terminal emulator
Terminal.app
Graphics protocol
Unknown / not relevant
Install method
Homebrew
Steps to reproduce
- Launch Concord
- Join a voice channel with another person already in it
- Listen to their audio while they speak
Expected behavior
Incoming voice audio should play back clearly and continuously.
Actual behavior
Audio from other participants is glitchy/choppy — breaks up intermittently during playback. My own outgoing mic audio reportedly sounds fine to others (once allow_microphone_transmit was enabled).
Logs
Additional context
Internet connection is stable/fast; ruled out as a cause.
opus (1.6.1) and pkg-config were already installed and up to date before and after a full clean reinstall.
Performed a full uninstall (brew uninstall concord, removed ~/.concord, ~/.config/concord, ~/Library/Application Support/concord) and fresh reinstall — same version, same symptom.
Suspect this may be related to CPU load on older Intel hardware causing audio buffer underruns, but wanted to report in case this is a known/reproducible issue on similar setups.
Confirmations
Concord version
2.2.8
Operating system
macOS Catalina (10.15.7)
Terminal emulator
Terminal.app
Graphics protocol
Unknown / not relevant
Install method
Homebrew
Steps to reproduce
Expected behavior
Incoming voice audio should play back clearly and continuously.
Actual behavior
Audio from other participants is glitchy/choppy — breaks up intermittently during playback. My own outgoing mic audio reportedly sounds fine to others (once allow_microphone_transmit was enabled).
Logs
Additional context
Internet connection is stable/fast; ruled out as a cause.
opus (1.6.1) and pkg-config were already installed and up to date before and after a full clean reinstall.
Performed a full uninstall (brew uninstall concord, removed ~/.concord, ~/.config/concord, ~/Library/Application Support/concord) and fresh reinstall — same version, same symptom.
Suspect this may be related to CPU load on older Intel hardware causing audio buffer underruns, but wanted to report in case this is a known/reproducible issue on similar setups.
Confirmations