Currently only 'works' for 2D in X,Y plane (ie refinement perpendicular to Z axis).
Problems with a more general solution listed here:
calcRelevantDirs - lists dir[0], dir[1] around line 320 of hexRef4. Won't work if the directions looked at are not x and y.
Currently only 'works' for 2D in X,Y plane (ie refinement perpendicular to Z axis).
Problems with a more general solution listed here:
calcRelevantDirs - lists dir[0], dir[1] around line 320 of hexRef4. Won't work if the directions looked at are not x and y.